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leav

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A member registered Oct 08, 2020 · View creator page →

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(2 edits)

Very neat idea about using the shadows as platforms. Would definitely love to see diving deeper on this concept for more game mechanics.

Gameplay-wise, I was never able to make this jump on my way back, as I always fell through the shadow platform when I landed on it.

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Thanks for trying out the game. You should be able to pick a world from the title menu and attempt to reach the goal within it. Let me know if you are not able to see the menu or have some issues otherwise.

Sharing views with other players is a very neat idea! The park also seems to be pretty free of garbage so I might be late to the garbage pick-up party.

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Thanks for playing! Looks like our games have similar async multiplayer interactions.

A lovely game reminds similar experience of mine

Thanks for playing! The most time taken in the multiplayer part was actually finding a usable free-tier cloud database :D

I like the boss fight having phases! Did the boss stole all the power you gave to the villagers?

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Thanks for playing! You are the first one who likes the world generation. As the programmer, I sincerely appreciate it.

Definitely feel the connection between Rudy and the girl! I like the barking, even though it doesn’t do much gameplay-wise, it is a way to express.

Thanks for playing! We indeed planned some collectables so you don’t run straight to the goal but ran out of time to implement those.

I like how Paka follows around and jumps on the broom!

Thanks for playing! Glad that the game conveys the theme.

Thanks for playing! Nice to see another take on the async multiplayer concept.

Very interesting take on creating buffs and sharing them to others! A lot of design space potential in weapon types and irrigation mechanics.

The birds are very cute! At first I thought I need to fly to some destination, but it seems the goals is to keep every bird on the island alive.

Thanks for playing! Glad you like it.

Thanks for playing! Glad that you caught the idea behind it.

Got it! Let me talk to my team and see if they have any improvements in mind.

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I notice that this Jam’s theme is exactly the same as the one in TGC & Core Blazer’s previous Jam at GCores besides some requirement changes. Is it allowed to submit the same entry as the GCores BOOOMJAM? E.g. this one https://leavbear.itch.io/lumen

这次GGJ我第一个脑洞也是不同颜色的想法泡泡进行碰撞!

虽然没搞懂这游戏如何用泡泡控制兔子的轨迹来避障,但想法碰撞的玩法可以继续挖掘!

Windows Defender报Script/Wacatac.B!ml木马,应该是false positive?https://www.reddit.com/r/gamedev/comments/1gcld3r/player_detected_trojan_in_my_u...