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lightspeedmods

6
Posts
A member registered 98 days ago

Recent community posts

(1 edit)

nah they are not asteroids- they are like brown bits of fluff or debris that perish on impact with the ship, although sometimes it does give fuel very occasionally. maybe that could be proccd to give more fuel or single use get-out-of-sector thing so it prevents entrapment

nice! i had another run at it and found another fuel related bug. went into a question mark asteroid field and didnt have enough fuel for a tactical escape so was trapped there. had enough shield repair and evasion to just keep floating around in there indefinitely....

found a bug where if you obtain enough drones or augments that have a fuel penalty - you get stuck with negative fuel and unable to jump to any sector..... 

this version is better

yes also check the logic on the dude and how he approaches the dungeon maze. sometimes he finishes a run prematurely even tho theres much more available to explore like darkpaladi mentioned. i agree with many of his points also. another feature would be nice to add : autorun toggle so you can just let him keep going either in darkness or when his run is finished. another possible idea is autobuy skills/items when enough money is accrued, again with a toggle in the item/skill so you can pick which skills automatically get upgraded after each run.  

great game. sunk a few hours into this. the main issue is the guy sways a lot and doesnt track the dungeon very well, especially at 2-3x. he gets stuck siding around in corridors where hes so fast lol maybe get him some shoes that stick him to the ground lol