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Lucoero

10
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1
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A member registered Aug 13, 2024 · View creator page →

Creator of

Recent community posts

Understandable. Congrats on the reception of the Jam, I'm dying to see your video with the winners :)

Hey! Thanks for the tip. It was my fault that the game got deleted for trying to forcepush an update minutes after closing the submissions (I didnt see the time and I have the bad habit of deleting the last upload before uploading the next). Then I had to leave for some days aaand here I am. 

We are uploading the game even after the voting has ended. This way at least it is out there. We're grateful for the help though.

PD: I tried your game and it was pretty fun. I will definitely play it again when the increased game speed solution is solved ^^.
Have a nice day! 
 

Thank you! We originally only had keys but we wanted to create more complex puzzles. That's where star fragments and it's main mechanic appeared.  Thanks again for the feedback!

It's really nice to know you had fun! The movement was a headache to get it right but it paid off.  We're also glad about the level's part (we decided to redo some of them and initially felt like a blunder). Thanks for the feedback!

Thanks! We had audio but I had to remove it because of a game-breaking bug in the build. At least we now know to build the game way before the deadline; as the programmer I wasn't expecting game-breaking bugs when in Unity's playmode was working just fine.

It´s great to see a horror game in the jam! The puzzle of the statue was neat, specially the basement part. A slightly faster movement would've been great, though. The player felt too slow outside of the house as well as while backtracking the house. Nice game!

Cool game! Putting the input  when you were close to an object was a neat detail. I think the restart puzzle button was broken on windows build... I couldn't restart any puzzle when I tried it.

The sections where you connect one node after another are pretty fun! The rythm of the game is also great, but maybe further restricting the keys available to only numbers would be cool (this way you can use the numpad and the player could speed up their inputs while still having to react to which key could be next). Great game!

Thanks! We had some more in production but we ran out of time... The first jam is tough. It´s nice to see you had fun with the finished ones.

We´re glad you liked it! We also had a lot of fun designing and adjusting the mechanic (the bugs weren´t that amusing though).