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Magic Squirrel Games

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A member registered Jun 15, 2024 · View creator page →

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This is actually based on what I did back in '99

Glad you liked it!

It's ok every floor is the same just randomized lol

Thanks! I will take another look

Yeah IDK why I said it wasn't on theme cause it definitely is since you have to keep track of past present and future all at once. I was writing a lot of reviews lol :P

Thanks!

Glad you liked it and yeah pressing 123456 constantly gets annoying lol

Tbh I forgot you could slide and forgot to add it to the tutorials list in the description :P Glad you had fun playing!

All good! Thanks for making the game!

I'm glad you enjoyed it!

The original plan was the have you get a random assortment of stims at the start of the level and then occasionally get them from enemies and pickups in the level, but we didn't have time for that. I'm glad you liked the game!

I agree we should have made the effects last longer and drop less often. We were planning on adding a bunch of screen effects so you could better tell when they were active but we didn't have enough time. We were going to add the ability for you trigger every effect "all at once" with Q but didn't get around to it. I'm glad you liked the game and animations! (first person animations were me)

I'm glad you liked it! I wish we would have had more time to polish things up and add a proper main menu.

This was way better than I was expecting, I was unironically having so much fun. I love the art the the voice lines were very funny. Please develop this into a full game with a real engine :D

It's definitely hard but I actually really liked it and played for longer than I expected to. The forced perspective can be frustrating but it also makes the game unique and forces you to think outside of the box on how to complete the level. I probably only beat a handful of the levels the intended way, got stuck on the one with rails.

This game made me laugh the most out of any of the game jam submissions and I think that's worth something.

Looks cool but it seems like the window is too small for the game? When I try to play it I can barely press the play button and the text runs off screen, like it's too zoomed in or something. I'll wait to rate it to see if you are able to fix it.

Really impressive what you guys managed to make given the time constraints. The game is fun and looks great. There are a lot of enemies so performance can be a little questionable, and the rainbow wouldn't open all the way for me, but great job overall!

Great artwork and a cool combination of stealth and turn based combat! There were some bugs with enemy AI and movement but good job overall!

Really cool spin on the classic turn based formula. I really like the idea and I think you should develop it further!

It's so cute and I actually liked the gameplay quite a bit. I would love if you would add sound effects and maybe make the sheep appear in the pen after you herd them. Good job!

Seems pretty unfinished, the customers weren't ordering anything and I couldn't figure out how to work the grill or the cutting board, but you could definitely go somewhere with this :D

I really liked this one! The art is great and I love that it has sound effects and music. Gameplay is solid and I hope you will develop this game further cause I would totally play it! One suggestion: make killing enemies heal you so you have incentive to kill them instead of just running away.

Frankly I wasn't expecting much but this game is really good! The gameplay is super simple but very fun, you had a great idea!

I couldn't quite figure out what the controls were, I tried pressing a bunch of buttons and looking for a ui element or something but I couldn't get past the first bit of dialogue :(

Super stressful but in a good way! The writing was great and funny. At some point my screen turned into just the windows wallpaper, I was hoping to get some sort of report but that didn't happen for me. Maybe a bug?

That's cool but I genuinely think this could be worthy of an App store or Play store release

Extremely impressive given the time constraints. Good idea, good execution, very nice looking art, and super polished. Also cute and had a good charm to it.

The effects are soooooo good! The gameplay is also simple and fun but I really wish you could attack faster, it felt lame waiting like a sitting duck for my attack to recharge. Also make the music louder :D

Pretty impressive that ya'll were able to make a vampire survivors clone this complete in such a short time! I noticed some bugs and it seemed the enemies could hit me from too far away, and the quit game button doesn't work but still impressive.

Art looks nice but I kept getting locked into dialogue with the conductor guy over and over again. I wanted to play more but I was not listening to that speech for a fourth time lol :P

I encountered an interesting bug where I turned the game into a third person somehow lol. Super janky but I did have fun messing around in it :D

The art is absolutely gorgeous but it wasn't really clear to me what I was supposed to be doing in the game. I sort of just flew around and tried to not get shot by the enemy. I think there is supposed to be some sort of grabbing mechanic with E but I couldn't get it to work.

This game is ridiculously polished for a game jam. It looks awesome and I didn't encounter any bugs, but the gameplay can be a little frustrating. The wall jump didn't work very consistently, but I really liked the physics mechanics, especially throwing the ball. Great job!

Pretty fun little game ngl! Obviously reminds me of the Sans fight but it fits the theme really well and I enjoyed playing it for a bit. I would really have liked to see some sort of level timer or something to be able to keep track of your best time.

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BTW I think the main menu doesn't work on ultrawide computers and my laptop is a Mac so I can't rate it, sorry!

I don't usually play clicker games so I wasn't sure what to expect when all I saw was a button but man is this game fun and addicting. Please do a mobile port :D

I appreciate that you added a mute button the to main menu five stars

Game works pretty good and has a fun idea, so I hope you will develop it more! I noticed that if you hit the wall at the right height when wall jumping it would launch you super high in the air so I was able to get out of bounds a few times :P