Thank you!
Mayuuri
Creator of
Recent community posts
I like it when my body gets cut to meat to meat to pieces I like flowers like how I like I like meat my hand is a worthless love is meatless I love myself I love myself I love myself I love myself I love myself I love myself self love self myse myself self se meat is yummy I eat my friends therefore I starve to life I love myself I love myself I love my meat I have a lot of friends in empty inside breaking my bones with crushing love sensation.
Thank you for your comment.
Some years ago I tried making a visual novel with Ren'Py. I never finished it, as it was quite a lot more than what I could handle, but I did find myself frustrated with some of the limitation the engine seemed to have (not so much limitations, but more my lack of knowledge on programming and how the engine seemed to be made to favor a very standard type of visual novels).
I like videogames of all kinds, and visual novels are just one of them. I started using unity last year, so when I saw that I finally had the knowledge to make something decent, I decided to go again for a visual novel, this time something much smaller but also including the kind of elements that I wasn't able to in Ren'Py (although dismissing one that do was very present on my other project, being decisions). "What Remains of Edith finch" and "Katamari Damacy" were actually some of the biggest inspirations for this game. I wanted to bring players closer to Nai's feelings with these interactive elements.
Thank you again for your comment. I do will make many more games hopefully. I do want to come back to that visual novel I was making in Ren'Py and port it to Unity, although currently I'm working on a Bullet-Hell (It will still be a very narrative focused game though!)
