I got the feeling that once the game is released to Steam, this could be the next Tribal Hunter. Anyways, I found some more bugs.
1. At the checkpoint, if you interact with the gate while the slime guard is in the area, the dialog where the guard taunts you still plays.
2. In an area with one of the three destroyable pillars has a chest behind it, if you open the red chest, it'll open up the wrong way.
3. If you defeat Octavia way too quickly as if she doesn't bloat up, her overworld sprite disappears after the fight.
4. Inside Jill's and Isabella's house, you can get on half of the bed.
5. The move "Snowballs" given from the Off-Hand equipment "Winter Gloves" says that it'll deal untyped damage, but it'll instead deal "Ice" type damage. Doesn't seem like it does any additional nor reduced damage to other elements, but it might give players some confusion as to why it does "Ice" type damage when it is supposed to deal untyped damage.
There's more in the doc, but they're more for the potential art fixes. I really enjoyed this patch so much, that I really want say what I wanted to say that's likely to spoil the game a little. Which is why I've also included my thoughts at the end of the doc, with of course a spoiler warning for anyone that haven checked the build.