Thank you very much. Programming the movement system was one of my tasks, so I appreciate your feedback on it very much. I took heavy inspiration from Steam: Delta V - Rings of Saturn.
McCyberroy
Creator of
Recent community posts
Hey there Sensino, I'm very sorry about your experience and the late response. Project lead seems absence atm.
I updated this projects description to avoid potential others having a similar experience.
Greetings McCyberroy
Thanks a lot for your review Grue!
"...I'm just not sure of it working as a game."
Check out Steam: Delta V - Rings of Saturn and you'll see how well a realistic newton physics space simulation works as a game idea :)
Really fun game! I wish I could have used WASD for movement tho.
We had an upgrade system in the pipeline too, but sadly weren't able to fully implement in time, great job on the upgrade system!
I didn't like that you ain't got time to collect your loot at the end of waves, was this a design choice that was made on purpose?
Looking for
- Pixel Artist/Animator
- Music
- SFX
Skills
- GMS2/GML Programmer
Self taught hobbyist, ~5y experience
Project(s)
- Help building each other's portfolio
- Game Jams
- (I'm not looking to join existing projects)
Requirements
- 18+
- Portfolio or smt to show
Status
- Pixel Artist/Animator
- OPEN
- Music
- OPEN
- SFX
- OPEN
Contact method(s)
- [Discord] McKillerroy#8169
- [itch.io]
Sadly we had no time balancing stuff properly. We ran out of time and Balancing was done a few minutes before submit :/
I'm not happy with the Ad's pricing formula and enemy spawn rate either.
I agree the start phase is slow paced but enemy spawn rate does increase over time tho, combined with enemies getting tankier, you will experience a more hectic gameplay if you survive long enough.
Hi, bought this pack and like it so far. But there is a problem with the animated thrust flame that comes with this pack. Some ships have engines that are 3 pixels wide, some have engines that are 4 pixels wide. I can't remember how many pixels the thrust flame is in width right now, but this makes it impossible to center the flame on the engines of a significant amount of ships. Would be really nice if you could fix this somehow by either editing ships or supply another flame that fits those ships engines.




