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MfinTyrel

17
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4
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A member registered Jan 16, 2025 · View creator page →

Creator of

Recent community posts

oh I’m sorry it should be in the description that the auto reset broke when I exported somehow, R still resets the bunny!


thank you! I ran out of time because I scrapped my original idea for the game jam and swapped with 3 days left so it was a little rushed lol

"The banquet is *ruined*" so perfectly captures the essence of setting a table. Huge fan tbh 

Hahaha this is amazing, I have waited tables in too many fine dining restaurants, and this gives me a tremendous amount of nostalgia, anxiety, and a deep yearning for a rye whiskey. Excellent work!

Really fun game and really unique puzzle concept! I've been reading the other comments a bit and I had the same problem of not playtesting with people other than me, and my game accidentally became unbeatable because I got so used to the gameplay during map design/my own testing. I didn't make it past level 3, but I had an absolute blast playing this submission. I also agree with it being really smart to lock the play button behind the info and controls. I full would have ignored it and had no idea what was going on for 10 minutes lol. All in all great work, the character movement takes a little bit of getting used to, but overall I thought it was pretty manageable.

This was really fun! I really liked the gameplay mechanics, it reminds me slightly of a game called Lemnis Gate that is very odd.

Thank you! I honestly think I could have done a better job in the out of place department, and also that the intro text contextualizes the displacement of the rabbit and why it's there but when that broke on export it became super apparent that I didn't use the out of place theme in enough of the mechanics. I'll work on it for next time/release an updated build at some point here!

Thank you! and I think technically the code is that "for half a second after you interact with a carrot, you can still jump" which leads to some really wonky interactions sometimes lol. Thank you for giving it a try! I'm just glad I could submit something.

This was really cool! The art is incredible and as someone who drummed in many bands when I was younger I love a good rhythm game. One day attaching different musical elements/inputs to different layers of nails, or maybe a different piece of hardware somehow might be really neat and add a little more complexity.

Really interesting take! I had a lot of fun with it, I think trying to add some element of quicker feedback might help the player catch on a little bit faster. I had an absolute blast messing around and guessing/making my own headlines that I thought were funny. A+ ASMR typing/UI sounds, the style of it was really neat and seemed quite polished.

Thank you for your time checking it out and that feedback! I have a lot of plans for fixing it after the jam is over and trying to make that feel a little better is definitely on there.

This is really great! Very unique and engaging. Really good polish and art everything as well.

This is really great! Very unique and engaging. Really good polish and art everything as well.

This is very good, absolutely love this take on possession and the theme. Great work, SFX were on point too! Definitely one of my faves so far.

This was awesome! I really liked the concept

Thank you! Yeah, there were things about it that were supposed to tie the theme in more but they either broke or I didnt have time to add them. Oh well, I'll learn not to switch ideas partway through next time. I was honestly just excited to be able to put something that technically (kind of) worked up.

This was great! The satisfaction of things clicking into place was really tactile and awesome.

(1 edit)

Okay, If I'm honest I have no idea what happened to the text. But realistically based on the tone I was going for I don't even hate it. This is the first time I've been able to submit to a game jam and it got up barely at 5:59 so I'm just going to call it a win and look to fix it one day post-jam