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Mole Team 6

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A member registered Sep 23, 2020 · View creator page →

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Thank you for the kind words!

Yeah it would be cool to have more movmeent options/things to interact with to help with speed for sure, great suggestion! And thanks for playing!

Wow why is this game so accurate lol! Had more fun than I expected great work!

Hard to get used to teh driving, but very satisfying once I go the hang of it! Good stuff!

Fun puzzle game with a super unique visual style! I like teh roguelike style of trying ot compelte them all in a row, and I was happy to beat it!

Glad you enjoyed the buttery vibes!

Thank you!

Had the Smash Melee music pop in my head lol. Very fun in depth mechanics very impressed with the movement options! And having a tutorial is huuuge!

Thanks! Yeah that strat works quite well!

Thank you!

The car felt so slick and satisfying to control around turns once I got the hang of it, very well done!

Loved the characters and overall vibe. Hard but fun!

the grinding was very slick and fun to control, great work!

Thank you, glad you had fun! And yeah for real the knife was always hardest for me too in testing!

the shooting and movement felt nice, with the teleporting definitely being the coolest abiliity! Had fun great work!

Cool idea with becoming more blind without the meds, was a fun and tricky puzzle to find where to go!

Zoomin' on the slopes just like on DK's ski resorts!

Quite accurate lol, very funny and fun!

The ice cube sprite is such a vibe! Loved the metaprogression system, really made me feel like I was getting stronger as I kept playing, very well done!

Fun arcade flow! Building up the meter and trying to rush to get to the logs and ice in time was satisfying!

he be zoomin'! The gliding and dashing felt very slick! Great job!

Super impressed and very creative idea! Gave me some Wario Land 4 vibes with your abiliities transformign based on interactions with elements in the world. Using adjectives as a core idea caught my attention and it turned out to be one of the most fun games I tried in the jam!

The movement was fun and I enjoyed trying to glide around corners. Others mentioned already but  sound/music could definitely help the presentation, but the core gameplay is fun and that is the most important part. Good stuff!

Super pretty pixel art! The moment and filling up the slick meter was fun, I enjoyed trying ot go through as fast as possible! I see I'm not the only game with a slick meter for speed ;)

The controls were tricky to learn but a fun challenge as iI kept playing (which hey definitely fit it being slick!). Was satisfying to move fast and shoot the enemies along the way, fun time!

He really do be Pengo, nice puzzles!

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Despite the bug, the concept was still cool and impressive work done!

The midair trick system for timing your boosts is a really clever and fun idea! Great job!

beautiful art for teh main character especially, the hitting mechanic worked pretty well and enjoyed making the slimes pop!

Love the Smash-style bat sound when you jump lol, fun movement and a good tricky challenge  to time hits!

Slick vibes, especially the slide jump!

Cute puzzles and bunny!

Interesting idea, I think a tutorial would've been very helpful, but once I figured it out, I had fun usign teh different potions!

Only the most buttery strategies! :)

Thank you!

Thank you and glad you had fun! :) Super cool to hear that the bouncing system worked well for ya!

Wow I'm impressed by just how clean and fun the grapple hook mechanic was! Had a really fun time!

Fun and solid platforming mechanics!

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The grabbing and throwing works quite well! Thought of Wario Land 4 with some of the music lol not sure if that was an inspiration

Fun time, the NES style is super well done!