Watching this with interest. I'll echo the comment of being able to adjust keybinds - also having a menu where you can see the keybinds would be helpful! They flashed up on screen for a split second and were gone before I could read them, so my initial play was just pressing every button one by one to see if it did something.
Font choice on the prompts (like the interact, grab, etc) is great for atmosphere, but really bad for readability, so I'd suggest playing around with that a bit too.
Keep it up! It's an interesting proof of concept and starting point for development.
MonkeyThief86
Recent community posts
I don't know why, but the narrator keeps trying to get other characters involved in a scene, even when I specifically tell it not to. I assume this is to do with the 'twist' mechanic. It gets kind of annoying as it disrupts any flow that I have going and can side track a narrative that I'm building with a target character.
The dynamic reaction images are a great touch though! They add more immersion than a static image.
At the party you can get someone approach you and ask if you want to join them and another character. I think there's also a post-football match encounter that can result in a threesome (at least as a cheerleader, I've not tried as a player). One of the ways you can resolve the Esports team story has a repeatable threesome encounter too.
There may be more, but that's a few to find for you.