Thanks for playing and the feedback!
Mr_Cook
Creator of
Recent community posts
I enjoyed this game very much, I was only able to get a score of 26 before failing - I love the music shift when you get a infraction - This game felt really polished - The theme and object fit perfectly - The art was really nice - Wish the tutorial wasn't super short, a little bit longer and I would've got it, but I didn't get it until my second run
Overall good game!
What I loved: - The game loop is really fun - The music was very chill -Really enjoyed my time playing
What needs Improvement: - I wish that there was more polish done to the main game mechanic - I wish it had more variations in patterns - I game-overed by glitching through the floor - Wish it was more visually intresting
I agree with PEXELYN this game is really good.
HighScore:

What I loved: - Really loved the art style - The game loop seemed fun - The minimal story
What needs improvement: - Wish I had a high score or something like it to brag about - Couldn't get far because I kept getting like 3 or 4 lava blocks in a row - Some sounds - More obstacles
Overall a good game.
What I liked: - all the assets have a drawn look - the art style is really nice - the music, the organ part is amazing
What needs improvement: - The mouse sensitivity was crazy high for me - i couldn't read the white text without squinting and moving closer to my monitor - I got soft locked by falling a hole
Enjoyed the time spent with the game, Good game!
What I loved: - Sound Effects - Score! - The art style - The game loop What needs Improvement: - Took a while to figure out that you had to shoot the little monster that comes out of the cans - Wish there was music - If you run out of bullets your out of options to do anything - Wish there was more variations of the one one screen like different colors or the logo is rotated - Wish there were random events like super fast belt or the lights go out so you have to use flashlight mode
Bugs and Others:
I got into this state multiple times where I don't have bullets but it won't game over for me.
Enjoyed my time with this game, I had fun!
What I loved: - love the gameplay loop - love the belt integration - i like the UI - i notice Alex really loves buying belts - the theme and special object implementation Other: - I wish there was music - I don't really understand how you are getting money for buying belts - It is unfinished I hope you have more time later to make it better - I feel that this would be a pretty good idle game
What I Loved - The puzzle aspect, wasn't expecting that after a parkour section - Good controls - Would love to see this idea expanded in the puzzle aspect
What needs Improvement: - Need a checkpoint restart (I had to restart the game many times because of softlocks - Boxes are a bit janky just pushes them around - Couldn't finish the color trivia because the doors at the end wouldn't open
What I loved: - the art - the atmosphere - the music - the mysterious story What needs Improvement: - a quick tutorial (even in the description) - space should be an interact like E
Bugs and Other: - a bit embarrassing but worth mentioning I spent 2 minutes clicking around before realizing i had to press the arrow keys Enjoyed the game!
What I loved: - the gameplay loop - the way you used the belt - the music
What needs Improvement: - wish the theme was expanded on - a way to indicate damage (i never knew I took a hit till I died for my first run) - a score system - diagonal whipping animation
Bugs and Other:
- for a game made after a long time it is pretty good fun.
- what does beltzerker mode do?
What I loved: - cutting up objects, wish there were more weird stuff like the rubber duck - the art style - the gameplay loop (just eat everything, I find that hilarious) - how you used the illusion theme What needs Improvement: - the belt :( - a grab system because it was really finicky - a easier to digest tutorial instead of reading pages
Good game!
What I loved: - The look of the first level, i loved the open field and all the grass - the phrase in the book on the first level made me wander around after dying 2 times, I felt that was pretty cool - the illusion power implementation . What needs improvement: - the controls for the illusion power felt a bit jank but was fun to play with overall - a lot of lag/loading (personally) for a web game . Bugs and other: - level 3 was super hard Nice Game!
I liked what I was able to play, I got stuck in a infinite fall (cool screenshot though)
What I love: - the light for manipulating the environment is really cool. - i love the artstyle - the theme implementation What needs improvement: - wish the belt played more of a role somehow - wish the music was louder or a volume option - i did have trouble parsing what I was able to jump on and what I cannot. - the jump felt really janky to me - the breath mechanic felt out of place
I really loved what I played. Good game!
What I loved: - I loved the gameplay loop of trying to fufill orders through the combination of belt position and belt speed - the difficulty - the artstyle - the gameplay music - your theme and object implementation What needs improvement: - wish all the sushis were not in a chest and always visible so I can more easily memorize the positions of them - the main menu music is too loud - i didn't find out about the trashcan until the second run, that menu was hard to tell what it was doing when clicking on it
Highscore:

took a few round to try and get a high score I was happy with. I got a final score of 13600!
What I loved:
- i really loved the gameplay loop
- the music
- controls felt pretty good
- how you move around the timer scanner and boxes
- I like the implementation of the theme and special object
What needs improvement:
- took me a while to find out there was a contraband manual, wish it was more obvious
What I wished was in the game:
- I wish that there was an upgrade system
- I wish there was more variation in the package sizes and package contents
Enjoyed the game very much! Good Game!
What I loved: - the art was right up my alley - i loved the classic games sounding music - I loved all the sound effects
What I liked: - how the game mechanics feel - the player animations - how the music is one of the ones I can keep playing in the background and not get annoyed at it
What needs improvement: - keyboard controls (felt really weird) - indicator for reaching a checkpoint - the theme and special object felt a weak to me
FINISHED THE GAME!

this part was tough for me

What I loved: - Implementation of the belt as the champions belt - The art and animation of the crowd - A MAP! Wasn't expecting to be able to choose stats and opponents - All the opponents having names and descriptions - The music on the map and the ring music, wish the ring music was more NES-like the map
Needs Improvement: - Better implementation of the theme illusion (the opponents ghost form wasn't that fun to me gameplay wise) - How the map responds to clicks - A tutorial on how to play considering has complex mechanics - gameplay was just blackjack (maybe more boxing related abilities) - The game over music - Wish there was a checkpoint system
FINISHED THE GAME!
At least I think I did I can't click anything else and I don't want to lock the game up again

Bugs and Other:
After fighting the last boss twice (bug) the screen got stuck here and I had to restart the game to play (bug)

- I had enough toughness to tank every hit I needed to






