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Mr_Cook

140
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1
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A member registered Nov 14, 2020 · View creator page →

Creator of

Recent community posts

Thanks for playing and the feedback!

Thanks, I hope to add 3 more maps in the post jam update

Thank you!

Thanks for checking it out!

Thanks for checking it out!

A nice little match game, enjoyed playing it

- really liked the music

well put together, Good Game!

Enjoyed my time with the game!

- Wish there was music

Enjoyed the game, the theme didn't feel like it was in there but otherwise it was playable.

Really good implementation of illusion. The last level took me a while to figure out.

Really fun game wish there was more clocks to read.

Wish there was a ticking sound effect for the different clocks

I enjoyed my time, Good Game!

(1 edit)
I enjoyed this game very much, I was only able to get a score of 26 before failing
- I love the music shift when you get a infraction
- This game felt really polished
- The theme and object fit perfectly
- The art was really nice
- Wish the tutorial wasn't super short, a little bit longer and I would've got it, but I didn't get it until my second run

Overall good game!

What I loved:
- The game loop is really fun
- The music was very chill
-Really enjoyed my time playing

What needs Improvement: - I wish that there was more polish done to the main game mechanic - I wish it had more variations in patterns - I game-overed by glitching through the floor - Wish it was more visually intresting

I agree with PEXELYN this game is really good.


HighScore:


What I loved:
- Really loved the art style
- The game loop seemed fun
- The minimal story

What needs improvement: - Wish I had a high score or something like it to brag about - Couldn't get far because I kept getting like 3 or 4 lava blocks in a row - Some sounds - More obstacles 

Overall a good game.

What I liked:
- all the assets have a drawn look
- the art style is really nice
- the music, the organ part is amazing

What needs improvement: - The mouse sensitivity was crazy high for me - i couldn't read the white text without squinting and moving closer to my monitor - I got soft locked by falling a hole

Enjoyed the time spent with the game, Good game!

(1 edit)
What I loved:
- Sound Effects
- Score!
- The art style
- The game loop
What needs Improvement:
- Took a while to figure out that you had to shoot the little monster that comes out of the cans
- Wish there was music
- If you run out of bullets your out of options to do anything
- Wish there was more variations of the one one screen like different colors or the logo is rotated
- Wish there were random events like super fast belt or the lights go out so you have to use flashlight mode

 Bugs and Others:

I got into this state multiple times where I don't have bullets but it won't game over for me.

Enjoyed my time with this game, I had fun!

Very tough game enjoyed my time, the belt switching mechanic felt really nice to use. Funny Game!

HIGHSCORE: 1min 47seconds


What I loved:
- your theme implementation
- the game loop
- the puzzles
- I enjoyed this very much

What needs Improvement: - more levels

Finished the Game!


What I loved:
- I loved you integration of the theme and a special object
- Love the game loop

What needs improvement: - wish there were more endings - wish there was music

Pretty good for a first game!

Overall Enjoyed what I played!

What I loved:
- the way to integrated the theme and the belt are hilarious
- the game play was simple but fun
- good sound effects

What needs improvement: - the flower is really hard to hit in the green - I wish there was more levels
What I love:
- the main menu is beautiful
- gameplay loop is fun
- the art style
- the music
- a concept art / sketch art menu
What needs Improvement: - wish there was an upgrade system of some kind and more days

Enjoyed the game very much!

(3 edits)
What I loved:
- love the gameplay loop
- love the belt integration
- i like the UI
- i notice Alex really loves buying belts
- the theme and special object implementation
Other:
- I wish there was music
- I don't really understand how you are getting money for buying belts
- It is unfinished I hope you have more time later to make it better
- I feel that this would be a pretty good idle game
What I Loved
- The puzzle aspect, wasn't expecting that after a parkour section
- Good controls
- Would love to see this idea expanded in the puzzle aspect

What needs Improvement: - Need a checkpoint restart (I had to restart the game many times because of softlocks - Boxes are a bit janky just pushes them around - Couldn't finish the color trivia because the doors at the end wouldn't open
(1 edit)
What I loved:
- you theme description was pretty convincing but it is not as convincing in the game
- a score system
- the game loop
What needs Improvement:
- needs sound/music
- art

HIGHSCORE: 2930

What I loved:
- the main menu's look and music
- the music
- love that the illusion is perspective
- the player animation

What needs improvement: - you can get stuck in the credits screen if accessed in the main menu - the belt implementation is meh

Good game overall! Enjoyed my time playing.

(1 edit)
What I loved:
- I really loved the shadow mechanic it was very trippy
- the difficulty of the puzzles
- the music
- the game loop

What needs Improvement: - the art


overall the game is pretty good

(2 edits)
What I loved:
- the art
- the atmosphere
- the music
- the mysterious story
What needs Improvement:
- a quick tutorial (even in the description)
- space should be an interact like E
Bugs and Other:
- a bit embarrassing but worth mentioning I spent 2 minutes clicking around before realizing i had to press the arrow keys
Enjoyed the game!
What I loved:
- the gameplay loop
- the way you used the belt
- the music

What needs Improvement: - wish the theme was expanded on - a way to indicate damage (i never knew I took a hit till I died for my first run) - a score system - diagonal whipping animation

Bugs and Other:

- for a game made after a long time it is pretty good fun.

- what does beltzerker mode do?

- Couldn't really figure out how to play the game, I was stuck on the starting area pressing all the buttons but nothing was happening.

- I like that the player is a belt, didn't really feel the illusion though

- Had to mute because music

(1 edit)
What I loved:
- cutting up objects, wish there were more weird stuff like the rubber duck
- the art style
- the gameplay loop (just eat everything, I find that hilarious)
- how you used the illusion theme
What needs Improvement:
- the belt :(
- a grab system because it was really finicky
- a easier to digest tutorial instead of reading pages

Good game!

(5 edits)
What I loved:
- The look of the first level, i loved the open field and all the grass
- the phrase in the book on the first level made me wander around after dying 2 times, I felt that was pretty cool
- the illusion power implementation
.
What needs improvement:
- the controls for the illusion power felt a bit jank but was fun to play with overall
- a lot of lag/loading (personally) for a web game
.
Bugs and other:
- level 3 was super hard
Nice Game!
(3 edits)

I liked what I was able to play, I got stuck in a infinite fall (cool screenshot though)

What I love:
- the light for manipulating the environment is really cool.
- i love the artstyle
- the theme implementation
What needs improvement:
- wish the belt played more of a role somehow
- wish the music was louder or a volume option
- i did have trouble parsing what I was able to jump on and what I cannot.
- the jump felt really janky to me
- the breath mechanic felt out of place


I really loved what I played. Good game!

(1 edit)
What I loved:
- I loved the gameplay loop of trying to fufill orders through the combination of belt position and belt speed
- the difficulty
- the artstyle
- the gameplay music
- your theme and object implementation
What needs improvement:
- wish all the sushis were not in a chest and always visible so I can more easily memorize the positions of them
- the main menu music is too loud
- i didn't find out about the trashcan until the second run, that menu was hard to tell what it was doing when clicking on it

Highscore:

took a few round to try and get a high score I was happy with. I got a final score of 13600!

What I loved:

- i really loved the gameplay loop

- the music

- controls felt pretty good

- how you move around the timer scanner and boxes

- I like the implementation of the theme and special object

What needs improvement:


- took me a while to find out there was a contraband manual, wish it was more obvious

What I wished was in the game:

- I wish that there was an upgrade system
- I wish there was more variation in the package sizes and package contents


Enjoyed the game very much! Good Game!

Thanks!

I completely forgot to implement a score system with the coins lol. Thanks for playing and the luck!

Thanks for playing!

What I love:
- the integration of the theme is great, love it.
- the gameplay was pretty interesting for only having 3 dice (maybe more?)
- loved the gameplay loop, even though it was pretty short it scratch an itch

What I liked: - The art was okay - okay music - Nice enemy variation
Nice game!

was able to get the ghost really big


took a while to figure out the controls. like the custom splash screen

What I loved:
- the art was right up my alley
- i loved the classic games sounding music
- I loved all the sound effects

What I liked: - how the game mechanics feel - the player animations - how the music is one of the ones I can keep playing in the background and not get annoyed at it
What needs improvement: - keyboard controls (felt really weird) - indicator for reaching a checkpoint - the theme and special object felt a weak to me

FINISHED THE GAME!

this part was tough for me


(1 edit)

oops thanks for letting me know about the controls typo.
the belt graphics was the last thing I did until uploading so I didn't really think about how it looked.

Thanks for playing and taking the time to write out your thoughts!

What I loved:
- Implementation of the belt as the champions belt
- The art and animation of the crowd
- A MAP! Wasn't expecting to be able to choose stats and opponents 
- All the opponents having names and descriptions
- The music on the map and the ring music, wish the ring music was more NES-like the map

Needs Improvement: - Better implementation of the theme illusion (the opponents ghost form wasn't that fun to me gameplay wise) - How the map responds to clicks - A tutorial on how to play considering has complex mechanics - gameplay was just blackjack (maybe more boxing related abilities) - The game over music - Wish there was a checkpoint system

FINISHED THE GAME!

At least I think I did I can't click anything else and I don't want to lock the game up again


Bugs and Other:

After fighting the last boss twice (bug) the screen got stuck here and I had to restart the game to play (bug)


- I had enough toughness to tank every hit I needed to