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Nahvis

19
Posts
A member registered Jul 02, 2023

Recent community posts

(3 edits)

Interesting start of a game.


A few thoughts:

The tutorial shouldn't be mandatory, nothing here is really new for an experienced gamer.

The timer should probably stop when you reach an exit portal. Watching it time out because the portal loads slowly is annoying.

On the level finish screen watching the seconds (and other score) tick by that you just played is annoying. Either speed them up drastically, or just show the total, no real reason to count them. Currently, it takes almost as long as the level itself.

This can be skipped, by hitting the button.

If you start commenting down here, the game becomes deselected and you can't move around anymore. Everything else seems to function, choosing talents and directional firing, but not movement. Only way I figured out to get back in is to load the web page.

Seems like a good start, but there is a lot of lag.

Half to full second spikes every few seconds. Closed firefox and restarted with the same issue. Minimal processor/memory usage.

Looks like a good start. Looking forward to the new floors.

Same here.

Good Stuff! 

I like the idea of skipping the clicking.

I like the development aspect of this and I like the strategy aspect of this, but dealing with a randomized restart when getting into the strategy side is a bit annoying.

I would like to see an option that just stops the leader from dying and lets me expand until I fail, or maybe that holds a larger amount of territory and troops between leaders.

Loaded my save into Chrome and it works fine.

I am seeing the same thing. I researched all the tech and unlocked all dynastic traits except Banner of Claim and can't conquer still. Also using Firefox and the Globe tab is blank.

Is stage 2 saying that I need to wait until tomorrow to unlock it?

Cannot click and drag anything. Cannot merge spawners. 

Once a spawner is placed and then another store bought one is dropped on it that is the max.

Red is the final color!

I definitely  like the idea.


It could probably use armor or something. It is far to chance based for me in the current form. Sometimes I die on the 4th monster sometimes on the 20th.

This is good stuff.

This is good stuff. I thoroughly enjoyed it. I look forward to more content in the future.

Interesting take on Incrementals.

Why are the clubs Left and Right arrow and not A and D?

We are supposed to be clicking the clubs on the side constantly for upgrades so we can't leave our hands in one place for more than a few seconds.

This is a really good start but the forging is far too strong at this point.

Expected play time 10 minutes? I am 20 hours in and only a third of the way to the center of the Galaxy.

Intersting game, but it has an odd bias towards light green/yellow fish.


No matter what color you start as or try to breed towards, when you start choosing the fastest fish each generation your pool will bleed towards green then yellow.