I loved this game. The art is super cute! I ran into the pit problem after the third child but otherwise it was really fun.
Natholi
Creator of
Recent community posts
Really cool! I like the idea of a Christmas themed tower defence. Great job
As a note. I think you were applying force to the bullets relative to Santa, so the bullet speed depends on which direction you're moving. Instead just try to add to the bullet's velocity directly, that way it stays independent of the direction you move in :D

Awww the shadow likes me so much he came to greet me at the entrance :D
Honestly this was a really cute game. I love using the bell to change the walls of the maze, and I like the subtle colouring to differentiate what you can and can't move. As your first game jam you should be incredibly proud, this is amazing.
I like the idea.If it was polished it could be a fun puzzle kinda game. On my first play i cleared all the bells on the left side, but the circles wouldn't move to the right. Also, when you restart the level, it doesn't remove any of the previous bells you couldn't catch, so the number of bells starts to pile up a lot. Overall a really cool idea. Good job!
I really love the idea for this, i think with some polish it could be amazing. I think making the notes come down instead of horizontally would be more comfortable, since the keys on the keyboard are horizontal. You should also include some kind of penalty if you hit the wrong note, I found out you can just press all keys no matter what note comes, and you'll still get points.
Overall really cool game! Amazing job
i LOVE this actually. For your first work this is amazing. The sprite work is really good. The atmosphere is set BEAUTIFULLY. I love all the little details you put in, like the shadow of the monster rushing past the window. The audio complements the theme really well. I think you could make some great visual novels one day.
Really cool idea, but I think it could've been playtested a bit more. The art is super nice, and I really like the gameplay concept, but the enemies are really tough to hit, especially on tiny platforms. When i finally cleared the first level and the portal spawned, I walked through and it just dropped me down. With some polish this could be an amazing game.
This game is such an amazing concept. I like being able to move the flashlight. However in the tutorial that part specifically is a bit hard to notice, since its already dark and the font colour blended with the screen, had to come to the comments here to realize I could move it around.
I think a distinction on which key unlocks what door also could be nice, maybe a different key colour or lock, cause when my first key wasn't opening some doors I thought it was a bug. Overall love the game. The theme and artstyle is amazing.


