Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Nolafus

49
Posts
3
Followers
1
Following
A member registered 7 days ago · View creator page →

Creator of

Recent community posts

I think there should be some incentive for the player switching colors as I didn't change colors at all, but the game feels pretty polished and the particle effects are nice. Keep up the great work!

I really liked finding the balance for each level and this feels super unique!

Very cool idea with the rewind mechanic and unique visuals!

Very nice game with good gameplay and very polished visuals. Great work!

Honestly, making your own board game is pretty cool! It's simple, yet there's enough to try to outsmart your opponent. Nice job!

I also got stuck with the flow file, but I want to know what happened! I wish there was a bit more to the puzzles and maybe some background music, but the story was very intriguing and I liked the computer aesthetic. Good work!

The polish on this game is incredible. Very impressive to have built this in a week, and the gameplay is simple yet very hard. Great work!

Definitely one of the stand-out entries to this jam, very nicely done!

Honestly, I see the potential

Legitimately one of the best games I've played in this jam. Polished, fun, and hits the theme. Very nicely done!

Love the details of the buttons being pushed. Simple game, but it works very well with the theme, good job!

Simple, yet addicting! Is there any algorithm for which block the enemies decide to kill? I swear they kept doing me so dirty...

Who doesn't love some mini gold with deadly consequences? I can tell a lot of work went into this, very impressive and nice job!

Very short game, but what you do have feels really good and polished. Nicely done!

Honestly, pretty impressive for a first game! Like you said, there are some bugs, but tower defense seems like a complicated game to start out with and it works! Nicely done

The parts concept is really cool! It helps this game stand out, along with the fact it's just a fun game

I like the look of the game and the sounds design was good too. It seemed pretty polished overall, nicely done!

Nice game! I enjoyed the puzzles and little story. Very impressive given this was done in three days

My roommate thought the walking on grass sound was someone eating potato chips and now I can't unhear it

Keeping track of the cows was a nice addition to these types of games. Took me a few tries to get to the end, but I enjoyed my time getting there!

Took a few tries, but I found it much easier to survive at the top of the tower

Really simple, yet so difficult! A nice idea executed well, nice job

Nice little platformer. I wish the levels did a little more with the climbing of walls, but all in all it works well!

We didn't do a great job making the strategies intuitive, but there are definitely quite a few ways to know where the monsters are

Very cool take on the theme, nicely done!

Great theme, haha. Some of the jumps were rude, but if it's what my parents had to deal with, I can deal with it too

That's the main decision to make! This dungeon specifically is great for running away as it's the "beginner" map, but future ones won't be as forgiving. Thanks for playing!

That's very nice of you to say! The tutorial is the weakest part, and one of the first things we're working on is getting more information to the player in a better way. For instance, the monsters will get "bored" and stop following you if they can't catch up, so instead of shooting every monster, the player should be looking to run away when possible. This makes it so the bullets are the player's "timer" for how long they can stay in the dungeon, and adds quite a bit of strategy to make them last. Of course, none of this is communicated effectively...

I do think traps need a small buff, but it would be very easy to make them overpowered. Thanks for the feedback and for playing!

Honestly, the best platformer of this jam

Honestly, the best platformer of this jam

Simple and well executed. Nicely done!

I lost to ChatGPT, very realistic

Definitely in contention for the best art in the entire jam, nice job!

Yeah, the how-to screen was a late addition and definitely could've used a couple more pages breaking everything up, haha. Thanks for playing!

We might have a winner!

I think there's a small bug with 'e' where I ended up having to double tap it in order to work after the first use, and I also wish the camera was a tad more zoomed out. Other than that, I like the art style and the platforming was fun!

The game itself is fun, but I wish there was a bit more clarity on things like the outside edge boundaries and the game over platforms. Other than that, I really like the art and background music. It seems like a polished game, good job!

I really like the sound design, but I think the balance of the game could use some work. The melee attacks feel really weak and prone to me getting hurt when I didn't feel like I should, so I just ended up wandering around and picking up spitballs until I could kill all the enemies. I really like the art design, and with a bit of number tweaking this could be a really fun game!