Just did, you can go check it out.
oskarcokl
Creator of
Recent community posts
Hey Subanshh
I played the game on both mobile and pc. On mobile the controls were mostly fine if not a bit unresponsive. But on PC the game was really unresponsive and the character would change lanes so slowly that it made dodging the obstacles insanely difficult.
Also all of the text on the PC version was blurry so I couldn't really se anything, this was fine on the mobile version.
I think the game could look better if you played around with the lighting some more or maybe added some post processing.
Also maybe add a loading scene when starting the game so the player doesn't get the view of the default unity skybox :D. You can use this tutorial
I had fun playing your game on mobile. Especially later on when it gets more challenging. I hope you dont find this criticism to harsh. I think it's awesome that you put your game out into the world looking for feedback. If you keep this up you'll be a great game dev in no time.I thinks you did really well with the theme. Also I really like all of the visuals I think they are very unique and make the game a cohesive whole.
While I like the concept of the game mechanic I don't think it gels well with the kind of "precision platformer" thing the game is. Its kind of overwhelming having to think about switching the mask while also dodging the spears and positioning correctly for the spikes. I think the mask mechanic would work much better for a slower more methodical puzzle game.
Also on the level where you get to choose either the spears path or the spikes path I could not for the life of me align myself so that I could get past the spikes.
All in all I did enjoy my time with the game and especially for a second jam I think you did an amazing job. Keep up the good work!










