wow cool! I'm looking forward season2 now! I thought about the similar way to count the scores, but I think the most important thing is how fast players kill Hitler? The name of the game us Kill Him <FASTER>, so maybe I would let the team spent less rounds to kill Hitler win, if there is a draw, then the team killed most enemies win. What do you think?
OverThinkerr
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Thank you! And I have 2 more questions. When pulling or pushing enemies from one area(cost 1 action point), how many enemies could I choose? And the other question is, I feel like I could gather more players to make multiple teams and arrange a real championship, without NPC. So how could I calculate the scores of each player team? (not using the highlight rule)
Really simple and quick rules, could start right now with no preparation, and sitll have fun. But I have a question about fighting. When would players get hit? Does the monster automaticly hit the player? Or the player could get a chance to dodge or defend (by the rock-paper game)? Or if the player lost their attack, they automaticly get hit?
I'm from China and I'm planning to start a broadcast in Chinese. And I also like to become a "Caller", but it's difficult for me to make that call... So I come up with an idea. Is it possible to make a website or leave an email address so people who from different coutries could send their recorded audio files to be a Caller? And, maybe there could be a website with the function to choose languages, so DJs around the world could choose the callers who speak the same languae. What do you think?