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peterIsBitch

4
Posts
3
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A member registered Aug 07, 2025

Recent community posts

Really fun concept, looking forward to future work!

There's a good chance I'm thinking of of a different process/game/project. Reverse engineer the game, find the cheats variable, rebuild it with the variable set. That's as much as I can remember, it was a while ago

There's a single bit you need to flip in the dll's. Just get a unity disassembler, find the variable (I think it was something along the lines of cheatsEnabled), change it from 0 to 1, then stitch it back together. The variable shows up in the main game loop, I kinda stumbled across it on accident. If you read where the variable is referenced, it'll show you what changes with cheats enabled

Huge fan, good stuff. First game I ever tore open to activate cheat codes