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Pixels

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A member registered Nov 22, 2024 · View creator page →

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(2 edits)

SPOILERS AHEAD
Hey thanks for the comment!
The fire extinguisher staying was meant to keep players on edge since it implies there might be more fires.


Which room are we talking about? I'm pretty sure the one that's behind you is meant to retreat back when seen so that might be a bug. But the ones in the monitor are meant to be just standing there to build up dread without a release since the game is meant to be more atmospheric.

Pretty good.

I like the art direction, reminds me of old PS1 games.


I wish the messages were less repetitive, and I did encounter some minor bugs along the way the monsters rotating upwards when close to the player or the character names not showing sometimes.

I also think it lacks some sound effects.

Nice game, I think there should be a limit to how much boxes can spawn since I can just move and eventually I'll reach the end, managed 130 deaths (I loved the dog level lol).

Had a lot of fun playing this game! I'd say the issue with it is balancing which to be fair, is hard to get right especially in a game jam, I could defend only one building and then just spam projectiles randomly and keep my eyes on incoming bombs, however for a game made by one person, not bad.

Yeah it's that bit at the end that got me.

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A simple but fun game, level 2 was a bit hard to do for me. I wish it would've shown my my click count at the end screen because I'm not focused on the counter but I think my high score is around 50.

Yeah I think it only works on the downloadable version.