originally every character had a collider on them that pushed other units out of the way (a side effect of NavMesh), but that behaved unreliably, so I just disabled it without a replacement :/ Whoops!
PlazmaDolphin
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In terms of gameplay, i appreciate the stealth mechanic, but not so much the collectathon aspect. Some 'teardrops' (or whatever those are) can't all be collected (unless they just serve as a trail), and it would make more sense to have a fewer amount of key items to collect, scattered in hard-to-reach places
How the hell did you make it so good ??? Are you a genie ???
Anyway, small tweak: make it so if you hold down a direction, froggy keeps going. It was a bit annoying having to press it every time.
Maybe also telegraph the mushroom better. Could have a path blocked by mushroom instead of open area
Also thanks for reviewing everyone's game, you are the heart of the community




