Heya - yeah that's 100% planned! I want to spend some time in the near future to get all the bits on the same set of features etc and while doing that, try and fix any open bugs with them too!
PsiCorpVR
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There is an older version of it on sale, yes: https://marketplace.secondlife.com/p/PsiCorp-Tentasnake-Penis-v61/4978057
Thanks for the heads up, I'll check what's wrong with the plug, I thought I'd fixed that one - did you make sure to remove the old files? Overwriting typically is prone to create errors I found! On the collision restraints, I might be able to improve things a bit, I'll poke around at it some. Also, what features are missing?
Hi hi! That could be an interesting option for sure, I will take note of it, adding a flare shape toggle wouldn't be hard to do. I'll have to look at some of those references for some inspiration. I should be working on updates/fixes to the equine asset some time next week probably after an upcoming release is done!
Heya - you and me both! I've been working on some other stuff lately, but giving it nicer physics is definitely on the agenda, also more floppy physics when limp compared to when erect etc. Keep an eye out for updates though, once I figure out how to make it do what I want, there will be news on it ^^


















