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radiosity

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A member registered Sep 14, 2023 · View creator page →

Creator of

Recent community posts

Glad it’s working again. Thanks for confirming. The survival rating depends on what Vee and Aiden discovered, and what they chose to do - fingers crossed for them! I’m so pleased you’re feeling inspired to create something. I’m going to write a little post tomorrow on just that subject.

Ah, thanks for spotting that. I’ve just uploaded a new version that should fix that error (your last autosave should still work, so if you get the chance, try this updated version and let me know if it works ok!). Thanks for playing, really glad to hear you’ve enjoyed both this and Detritus!

Thanks! And yeah, some love the images, some don’t (hence the poll at the end!). Thanks for the note, I avoided that as I thought it would confuse people not up on their nautical terms!

You can ‘undo’ using the back arrow in the top left, however, it only goes back about 30 turns, so you may be too far on.

Yeah, the title track is catchy, it was created by ‘The_Mountain’ and you can listen to it on Spotify here: https://open.spotify.com/track/1MwiabnLsNhgWu2VTCRv5a?si=7b251e2eaadc4505

The Captain's room

There are two ways in. The first is to discover the code somehow. If you’ve managed to get into Cabin 4, you know the code has something to do with a company jingle…

The second is to simply blast the lock. But to do that, you’ll need a fully charged plasma pistol.

For full solutions, check the walkthrough in-game.

making rations

Find a ‘datachip (schematic)’ somewhere. Then use it at the terminal in the Fabrication room to add ‘rations’ to the list. Now you can make new ration packs in the Fabricator, but you’ll need to collect some items with biomass (like old food) and maybe some polymers too, and throw them into the recycler so you have enough resources. If that gets too complicated, you can switch to ‘easy’ in the settings (and then you won’t have to worry about food).

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Thanks for playing! Really glad you enjoyed it.

Don’t worry, you’re not the only one who’s recycled important stuff by accident! Essential items respawn elsewhere, so the game is still doable, just a little tougher! Thanks for playing, glad you found them in the end!

Thanks for playing and writing up your thoughts – I appreciate it!

Hey, thanks for playing – really glad to hear you enjoyed it! And be careful what you wish for, GAIL might be listening ;)

Thanks for playing – and for the review! Really glad to hear you enjoyed it (and it sounds like you found all the hidden details!).

And yes, there are definitely inspirations from other games – such as The Persistence and Prey (and System Shock, which inspired them).

the third item

The third item for that last puzzle actually starts off floating around exactly where you need it, but some folks recycle it without realising! If that happens, it respawns somewhere else.

Thanks for trying the game, really glad to hear you’re enjoying it. I hope you find time to complete it one day. I’ve now added the ‘no ai’ tag – thanks for the suggestion!

Hey glad to hear you’re enjoying it. When I can, I’ll try and replace that image and remove the offending word! I hope you manage to play and enjoy the rest of the game.

Thanks so much for the review! Really glad to hear you enjoyed the game – but sorry you didn’t get to see the true ending (it’s worth going back for another try at guessing the culprit, you can guess more than once). Thanks for playing!

Detritus, the winner of this year’s ‘Interactive Fiction Competition’ (IFComp) has been released on itch.io.

Play it for free here!

resetting the pack charger

You can either find another schematic upgrade, so you can make a new paperclip – or, you can also use a pencil or a metal spring to reset the charger too.

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Hey, thanks for playing and for the feedback! Good spot on those typos (those have been fixed). The final puzzle can be tricky if you accidentally recycle those things (but if you do, they'll respawn elsewhere). Glad to hear you solved it! Some additional hints have been added to make that just a little clearer.

Love this comment - thank you!

That's really great to hear - thank you for playing and writing this, I'm really glad you enjoyed the game!

I might add something in for 'Sticks & Stones', but it's a lot less puzzly than the first game. You won't need a walkthrough for 'Treasure of the Deep'.

If you're still having trouble, make sure to refresh the itch.io page, then load the game and go to the initial 'Labyrinth' starting screen. Look for the word 'puzzles' in the description and click that 3 times to get the super secret Labyrinth walkthrough! Just don't tell anyone else ok?

Look at the map directions carefully – from the point of view of the person in the maze. So, for example, the map with the yellow 'x' is: right, forward, left.

To solve the maze, you need to open the 'coloured door' to the right side of the room and then answer the riddle. Each player will get a maze solution, but it may not be for their colour…

Ok, that's now updated - thanks for spotting that!

Hey, that's a really good point – well spotted! I'll try and redo the almanac so it's 100% correct and update the game.

Thanks!

Go to Settings (in the side menu) then Gameplay tips: Complete walkthrough. It's in Chapter 2.

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The walkthrough is a PDF, you can zoom in to make it clearer.

Hi, this is made using 'Twine' - it's free and you can find out more at: twinery.org

Hey, glad you enjoyed it! Yeah, there's a way to open the laptop without cutting off the finger, but sometimes, you've just gotta do what needs to be done! And yes, there's a translation of the Russian note in the main stores if you examine the clipboard, sounds like you didn't need it though!

Hey thanks! Glad to hear you enjoyed it. Love the music!

Thanks for the review - really glad you enjoyed it!

Lunium is a more visual than most IF (ideally appealing to a wider audience!). I totally get why many might be a little skeptical about the genre. Thanks for the active discussion, recommendations (and for the review!).

Thanks - glad to hear you enjoyed it! My next one is a bit more 'story', and a bit less 'puzzly' – but still worth a try! Will release on itch this coming weekend.

Hi, I've now added a download option (same files as the ‘play online’ version).

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Glad you enjoyed it!