Oh wow, thank you so much! I'm glad you liked so many different aspects of our game. I'm sorry you encountered a bug. I'll make sure our programmers know and hopefully they can fix it after the jam is over. Thanks for the feedback and thanks for taking the time to play our game!
RagingClue
Creator of
Recent community posts
This is a cool game. I appreciate that you took the time to create an intro, though the film effect could be toned down a bit (or have a flashing lights warning). The visuals, sound, and music all add a lot to the immersion. The devil's hands are sooo creepy! The mechanics seem to work well too. Good work!
The pixel art in the intro looked nice. I got a bug in the second section where I couldn't move left or right. I could still jump though, and when I did, the floating platform knocked me through the wall and I just kept falling. I restarted and didn't have that issue again, but felt it was worth mentioning. It was also very laggy in one browser, so I tried opening it in a different one and it ran much better. It was still a bit framey at times though. Completely understandable given the timeframe (and the fact that you created your own engine). I love the time manipulation mechanics. Having my past self doing something to help my present self was really cool. Nice work overall!
This game was pretty chill at first, then escalated extremely quickly. After taking out the swarm of trolls, I went to smash one of their stone bodies and the game froze. The music and fire were still going, but I could no longer move. I'm not sure what happened. I restarted and didn't have that issue again. I like the concept of storing up sunlight and weaponizing it against the trolls. I enjoyed the music, sound, and overall atmosphere. Nice work!
The design caught my eye right away. The menus are very zoomed-in and hitboxes seem a bit off. Otherwise, I thought this was a solid entry. The presentation is nice and I love the idea of chaining specific movements in order to make it past obstacles. Completing the combos was satisfying. Nice work!
What a cute idea! I was very bad at choosing drops at first, but eventually got the hang of it and was able to rub it in little brother's smug face. I like the background art a lot, and the way each layer moves at its own speed to mimic what it looks like to be in a moving vehicle. Nice work, everyone!

