Too hard to aim, mostly all the enemies are at the back the player as the player move so fast, and you can't shoot to the back.
Rechie
Creator of
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Pertaining to the art, unfortunately I only allocate a day for polish, so sorry for the messy feeling. While for the "annoying to know exactly what to do", it is actually intended because it is just too easy to make not very explicit design that makes things too difficult. I could only say you are one of the extraordinary pro gamer that is able to adapt faster than my pace. Forced death is a bit tedious, that's also why I only used in some and not all of the little challenges. But anyways, it is my pleasure to make you respond this game in such a way that implies it reviewed beyond the context of game jam, and I'm glad you try my game.
It is a very decent game! I saw that this is your very first game jam, and this is very surprising that you are able to deliver such comprehensive gameplay for your first game! Congratulation! I think the difficulty handling and pacing could improve, or maybe just me not super good with game with such big inertia. But anyways, good attempt!
It is very similar to what I have done in another side project (https://rechie.itch.io/delivery-massacre), but with a more polished mechanics and sound ofc. It is a decent game!









