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RedShip Games

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A member registered Sep 10, 2025 · View creator page →

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Hello, we are making a game with an extensive story and many characters. It is an RPG game, if you want to discuss further, let me know. This is my Discord:

dignoranza

I'm looking for a sound designer and music producer for a NSFW monster collector RP game. The game's sound style is high-energy, melodic, and dubstep.

Because the project features complex scenarios, I'm searching for a dedicated sound designer who, not only makes the various background music that are needed for the game, but also helps making the battle sound effects and POKÉMON cries.

If you are looking for:

  • Projects to further your portfolio.
  • Ways to test and/or refine your skills with complex projects.
  • Ways to learn something new and need projects to try.
  • Ways to help without excessive compensation.

And don't mind +18 content, let me know! Any help is welcome.

It has been a chaotic month for me (new people in, old people out, personal life, and stuff). Because of that, and my limited funds, I may not be able to pay a lot right away. Still, once things have settled down, I'm able to raise payment to match your efforts. I just need someone to make everything necessary for the MVP and first test release.

Payments are done through PayPal. Those who stick around 'till the game release will have access to RevShare as well.

If anything here has piqued your interest, feel free to contact me through my Discord:

dignoranza

Finally, if you enjoy working with me, you can become a permanent member of the team for future projects.

Have fun, and I wish you have a fantastic day.

(1 edit)

I'm looking for a tileset (pixel) artist for a NSFW monster collector RP game. The game's art style is similar to POKÉMON: Black & White.

Because the project features a huge map, I'm searching for a dedicated artist who, not only makes the various tiles that are needed for the game, but also helps design the various towns, interiors, and routes.

Still, to reduce your workload, I shall handle building the actual map using our custom format. The API is a .txt file that the map viewer can decode to show the triggers and map layers.

If you are looking for:

  • Projects to further your portfolio.
  • Ways to test and/or refine your skills with complex projects.
  • Ways to learn something new and need projects to try.
  • Ways to help without excessive compensation.

And don't mind +18 content, let me know! Any help is welcome.

It has been a chaotic month for me (new people in, old people out, personal life, and stuff). Because of that, and my limited funds, I may not be able to pay a lot right away. Still, once things have settled down, I'm able to raise payment to match your efforts. I just need someone to make everything necessary for the MVP and first test release.

Payments are done through PayPal. Those who stick around 'till the game release will have access to RevShare as well.

If anything here has piqued your interest, feel free to contact me through my Discord:

dignoranza

Finally, if you enjoy working with me, you can become a permanent member of the team for future projects.

Have fun, and I wish you have a fantastic day.

Yes, we are still looking. Add me on Discord: dignoranza

yes, you can add me on Discord: dignoranza

bump. I decided to make this also paid instead of just RevShare.

I mean... that's obvious. But I can do everything at once, I need a bit of help :)

(1 edit)

As the title says, we're looking for map designers for our major project. You can find me more information here:

https://redship-games.itch.io/vexel-land-of-southern-lights

I'll keep it brief:

The game is called Land of Southern Lights (or LOSL for short) and it is a monster collectorturn-based RP game with two major target audiences:

  • Casual players who just want to sit back and enjoy the content (safe and non) at their own pace.
  • Veteran fans of POKÉMON who want something challenging.

This game is challenging and features a complex narrative with interesting game mechanics.

Because it is a long-term project (i.e., deadline measured in years instead of months), we hope to create a new IP called the VEXEL series. It will also feature DLCs and other extra content.

The map is pixel-based and features tilesets.

What are we searching for?

The problem is that the map is huge. So, we appreciate any help we can get.

We have drawn the basic structure of the game map on Aseprite and it is a 1:1 representation, meaning that a single pixel on the image represents a single tile.

So, for now, we need someone who is able to take our ~3000 x ~3000 pixel image and fixes the details. These include, but not limited to:

  • Make the design of all the cities and towns.
  • Make the path and routes more interesting.
  • Terraforming and add elevation.
  • Add new towns, forests, caves, and other points of interests.

Once the map overview is done, we can proceed to find a tile artist to make all the necessary tiles.

What about the payment?

As of now, we have a limited funds so we are searching for artists who are okay with RevShare or monthly pay options. As a small indie game studio, funding is limited; but, it can be extended to years if needed. The exact percentage can be discussed.

Final notes

Payment is done through PayPal. So, don't request any payment option if you don't have it. If anything here has piqued your interest, feel free to contact our main developer through his Discord:

dignoranza

Lastly, if you enjoy working with us, you can become a permanent member of the team for future projects.

Have fun, and we wish you have a fantastic day.

I have to agree with JaffaSix. I have a game that is really close to completion (one or two months). May I ask what guarantees are provided?

Instead of using a sketchy external contract system, it would be better if you gave your support through their platforms. "Pass me your donation pages" sounds less sketchy than "Give me your game so I can fund you."

We do have a Patreon that you could join if you want to support us, there is no need to use external contract systems. And it is way more reliable and the result os the same. When you join the Discord community we have, you can state your demands.

Bump, still searching

Hi, we'd like to have you. We use a custom game engine, if this interests you, contact our main developer through their Discord:

dignoranza

Bump. Still searching

Good evening,

We are working on a game engine built with the Go programming language. If you want to help with the physics engine or other systems, let us know.

- RSG

Hello, nice to meet you!

We are working on  a NSFW game and we need a writer, if you are up, contact our main developer at their Discord:

dignoranza

(2 edits)

As the title says, we are looking for 2D pixel artists for our major project.

WARNING: The game contains NSFW content. Still, it does not feature gore, non-con, and anything illegal under EU laws.

We noticed that it is quite a challenge to find artists here who are comfortable with +18 content so... feel free to contact us if you feel like it.

About the game:

The game is called Land of Southern Lights (or LOSL for short) and it is a monster collectorturn-based RP game with two major target audiences:

  • Casual players who just want to sit back and enjoy the content (safe and non) at their own pace.
  • Veteran fans of POKÉMON who want something challenging.

This game is challenging and features a complex narrative with interesting game mechanics. Here are some of them:

  • Tons of new critters referred to as VEXELs.
  • A huge map filled with POI and things to do.
  • A complex narrative that changes depending on the player's actions.
  • A completely new typing system, new moves, and a battle system tailored for people who like challenges.
  • Level of difficulty specifically tailored to please long-term POKÉMON fans who are now veterans and would love to have another challenging game.
  • +18 scenes and interactions.

Because it is a long-term project (i.e., deadline measured in years instead of months), we hope to create a new IP called the VEXEL series. This long deadline allows us to ensure that:

  1. Everything works as it should and as advertised.
  2. The game looks and feels good to play.
  3. The game is fun to play and has infinite replayability.

It will also feature DLCs and other extra content.

Screenshots of the game:

Virex (flora / charge):

———

Starter (mineral / toxic):

———

Here's the current state of the game map: red areas are the major cities / POI of the game. Of course, there will be minor towns and POI all around the map.

———

Walking animation test:

———

What are we searching for?

As of now, we are searching for 2D pixel artists and 2D pixel animators who are comfortable at drawing at least one of the following things:

  • Overworld elements: town layouts, tilesets, overworld animations, etc.
  • UI elements: battle sprites, effects, items, text, etc.
  • PR materials: posters, artworks, promotional material, cover art, etc.

And, of course, comfortable at making +18 content. This does not mean you need to know how to make all of that yourself, but if your range of interests falls under one of the aforementioned roles, then we are happy to have you on-board.

So, if you are looking for:

  • Projects to further your portfolio.
  • Ways to test and/or refine your skills with complex projects.
  • Ways to learn something new and need projects to try.
  • Ways to help without excessive compensation.

And don't mind +18 content, let us know! Any help is welcome.

What about the payment?

As of now, we have a limited funds so we are searching for artists who are okay with RevShare options. The exact percentage can be discussed in private. Still, for jobs well done, we might require increase in work under other payment options.

Final notes

Payment is done through PayPal. So, don't request any payment option if you don't have it. If anything here has piqued your interest, feel free to contact our main developer through his Discord:

dignoranza

Lastly, if you enjoy working with us, you can become a permanent member of the team for future projects.

Have fun, and we wish you have a fantastic day.

(1 edit)

Hello everyone, RSG here!

We are currently working on a model/animation system called SF: MAT (Stream Force: Model - Animation - Texture) for our videogame engine.

About MAT:

There are many software out there that one can use for making models, animations, and texture, and, as such, there is a big discrepancy between different tools and formats.

So, we decided to create a unified toolchain (and format) that achieves the following objectives:

  1. Handling the processes of making models, animations, and texture within a shared system and/or environment.
  2. Making the development of models, animations, and textures easier for both artists and creative alike.
  3. Working for both 2D and 3D games.
  4. Features interoperability with the software in the market. These includes, but not limited to, Blender, Cinema 4D, Aseprite, Flash (discontinued), and Unity/UE.

To make a software like this possible, we need help from all artists, from pixel and digital artists, animators, and 3D modelers. So, if you wish to help, let us know!

About the System:

The core system is neither a game nor a software. Instead, it is a library that is available under open-source license as a free-ware. However, because we want to create software that can be used to create models and animations (e.g., editors and viewers), it is possible to sell those for RevShare.

So, if you want to help us to make this system, contact our main developer at their Discord:

dignoranza

Not only is any help appreciated, but this toolchain might make your life easier when creating models, animations, and textures for future projects. However, because this system is universal, some help might involve with NSFW images or models. If you don't want to work with that, you can help with the SFW part of the system.

Current Progress:

Here's how model files look like for now: after defining the skeletal structure, one defines all the details about the bones and material files.


Here's how animation files look like for now: define what happens at each frame. Since both animations and models are relative, a single animation can be applied to multiple models as long as the bones affected by the animation are the same.


Once you have set everything, you can run a software that displays the animation.

Hi, if you want to join an organized team, contact us at Discord: dignoranza, we'd love to have you!

Sure, I'm interested. Do you have a Discord contact?

(1 edit)

Hello everyone,

I'm an illustrator for RSG studio. I want to offer my skills and services to whoever needs good quality illustration/cover arts for their videogame projects. I can make character designs, reference sheets, cover arts, creatures, and so on.

I can work with any project, from VN, SFW, NSFW, horror, etc. If you like what you see, feel free to let me know at my Discord:

dignoranza

Here are examples of my art:




I work on a piece by piece basis. Pricing range from $25 for simple sketches to $120 for complete illustrations, depending on the complexity. I would like to post more, but they are bigger than the maximum allowed by Itch.io.

Of course, I'm up to price negotiation, and happy to work with you. Payment only with PayPal for now.

It's a bit awkward to talk here to be honest, don't you have a Discord or something. If you do, add me:

dignoranza

Is there a deadline? Right now I'm busy with other game projects so I cannot code immediately. I can do like 2/3 hours a week. After this month (and the first week of December), one of the games I'm making will be out and so, I have more time to work on this.

I could help if you want.

Sure but... you have not specified how to contact you

Hello, nice to meet you!

We are searching programmers who would like to help us with making some games. If you are interested, contact our main developer at their Discord:

dignoranza

(1 edit)

Hello everyone,

long story short, we are making a new game called KhyavaReey—a 2D fighting game similar to Mortal Kombat and Them Fighting Herd.

Because the game has both PvP and PvE sections, we have a lot of characters: from adorably cute to huge beasts. With many characters comes great responsibility  a lot of animations.

Despite the game features a cartoon-y style, knuckle sandwiches are thrown every once in a while. There might not be blood, but sure as hell hospital bills are not that cheap.

Here's one of the characters:


If any of you would like to help us with drawing and animations, let us know. We can discuss further arrangements in private. If interested, contact our main developer through their Discord:

dignoranza

(1 edit)

Hello everyone,

as the title specifies, we are looking for 2D artists and animators who are willing to help us with a music visualizer software.

Overview:

The idea is that we want to post some of the OSTs of our games on YouTube. However, just plain and still images are too boring and hiring video editors is too expensive.

So, instead, we are writing a software that does the animations (and VFX for us). We just need talented individuals who would like to help us in making art we can use in the software.

Specifics:

Because the software is intended to be used for internal use only, we are not planning to make profit out of it. In the case we end up publishing it, it will be under open-source license and free. People can still donate if they want, but it is not a requirement nor expectation.

Despite that, when people decide to donate us for this software, we are willing to share 50-50 like it was a RevShare option. And, if you want to collaborate with us for future projects, we can discuss in depth further agreements. It is possible to make alternative agreements if needed.

If interested, contact our developer on Discord:

dignoranza

Sure, why not

I think you are in the wrong post, this is for fonts, not characters