Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

reoru

9
Posts
1
Followers
A member registered 79 days ago · View creator page →

Creator of

Recent community posts

It was really nice exploring the maze with the cozy music in the background. Adding some recoil while firing the gun and a more intense track for the boss battle would be awesome!

I really enjoyed the game! The art on the ingredients was beautiful, and the music was really catchy. I kept repeating "bake me a cake" in my head while playing.

I did notice that the names of the ingredients were sometimes hidden behind the items on the shelf below. A few other bugs, like the order not updating, made it a bit harder than expected, but it was still fun to play.  Great job!

A fun game! Loved the variety of enemies and how the difficulty ramps up if you miss hitting the enemy with the bombs.

I also really liked the art of the crab and seagull!

It took me a couple of tries, but I finally beat the boss! The SFX, boss attacks, and player feedback were all really well done. Since the boss used ranged attacks instead of melee like the minions, I thought I could get in close and throw the bombs when he wasn’t attacking… but I was wrong 😄

Since the boss didn’t have a health bar, the battle stayed gripping all the way through!

Thank you!

Since I’m new to pixel art and concepts like shading are both important and easy to get wrong, I decided to go with a 1-bit style with a little colored highlight to make things pop.

I also really like the concept and hope to expand it into a larger game, where players could discover other elements like ice, fire, and earth, and upgrade or replace spells to keep things interesting.

Thank you so much for playing and for the feedback!

I appreciate you letting me know about the SFX getting repetitive,  I’ll add more variety in a future update. I’m also working on balancing the difficulty. Since I was the only one who playtested, I didn’t have enough information and just increased HP by 20, but I think that wasn’t quite enough.

If you decide to give it another try, a couple of tips: the Overload reaction (Charge → Bomb) can stun enemies, and wave 6 is a good chance to heal using the water combo and farm AP/Void Bombs before the final wave.

Thank you! I’m really happy you liked it.

The music is a free asset I credited, but I’m glad it worked . It was surprisingly hard to find something that fit the game. It’s my first game, so I really appreciate the encouragement!

(1 edit)

Thank you! The animated icons are a few of the assets I made myself, so I'm glad you liked them.

I’ve always wanted to make a VN, but didn’t pursue it because it requires a lot of artwork and I’m terrible at drawing characters, so it’s great to see you getting started with VN and game dev. It’s interesting how both choices lead to the same outcome. During my first playthrough, I thought having different outcomes would make the choices feel more meaningful, but it looks like the GF only has one thing in mind. Haha!