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RezaSap

9
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A member registered Dec 13, 2018 · View creator page →

Creator of

Recent community posts

Thanks for playing out our game! 


Glad you had fun with the game. We really appreciate it!

Thanks for playing and sharing your thoughts!

We agree that the starting area should allow players time to learn without pressure, and the inconsistency in enemy projectiles is an issue we need to address to improve readability and fairness. 


We’re glad the boss fight helped break up the pacing.Thanks again for taking the time to share all this!

Thanks for the feedback!

We’re happy you liked the art. Variable jump height and adjusting normal enemy HP are both great points. Really appreciate you taking the time to share your thought 🙌

Thanks for playing out our game! 😄

Glad you enjoyed the art and had fun with the game. We really appreciate it!

Thank you so much for playing our game!😆

We’re really happy to hear that you enjoyed the pixel art, music, and the boss fight as a change of pace from the endless running.

Your notes on power-up clarity, UI placement, movement feel, and enemy behavior are very helpful, and we truly appreciate how clearly you explained each point.

Thanks again for the detailed feedback!

Thanks a lot for playing our game!

We originally wanted the game to be playable forever, but during our own tests (even after beating shiori) we still ran out of time 😅

More time bonuses is a really good suggestion, definitely something we’d look into.

Thanks for playing our game!

Sorry that some power-ups don’t have clear descriptions yet, I can see how that can be confusing.

And yeah, invisibility can feel very strong 

Really appreciate the feedback!

Thank you so much for giving us feedback, glad you like the parallax and the boss fight, Shiori is cute indeed hehe, thank you for playing our game 

Proses yang sedang dilakukan:

- Menentukan genre game yang ingin dibuat ( First-person shooter / Fighting, Action).

- Menentukan Role setiap anggota (bagian art, bagian musik, bagian coding).

- menentukan gameplay dari genre game yang ingin dibuat.