Thanks for playing out our game!
Glad you had fun with the game. We really appreciate it!
Thanks for playing and sharing your thoughts!
We agree that the starting area should allow players time to learn without pressure, and the inconsistency in enemy projectiles is an issue we need to address to improve readability and fairness.
We’re glad the boss fight helped break up the pacing.Thanks again for taking the time to share all this!
Thank you so much for playing our game!😆
We’re really happy to hear that you enjoyed the pixel art, music, and the boss fight as a change of pace from the endless running.
Your notes on power-up clarity, UI placement, movement feel, and enemy behavior are very helpful, and we truly appreciate how clearly you explained each point.
Thanks again for the detailed feedback!