thanks!
rockbench
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a great work! a perfect intro to a game, and it even hides the main mechanic inside it! what i got from it (to a scientist): from asteroids reference frame, they open the mirror before earth fire laser. so they have the ability to predict future. so they leave some human alive on purpose, so they do this for a reason... like they are cursed by knowing in all? they are floating in space looking for sth new? so human/player need to find real unpredictable moves that the player cannot know the concequences. mechanic would be predict the unpredictable, control the random... a great cutscene
great work! the candle effect+ sfx is so good. it fits perfectly the theme. one tiny little thing is: it would more convincing while saying there's no clock while hoding a cellphone. maybe sth like "before shadow of the cross touch the tomb" then "it's cloudy today so no shadow"? anyway it does not matter at all. overall a great work!
Great one! quite a high standard as a game cutscene! a bit too dark to me. but compare to the screenshot, i would guess unity web build made something wrong with some light. fluent animation and great choice of color, a piece of art. tbh, with this level of production, it can be developped into a real short film(not game cutscene) in several weeks.





