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RyouMisaki

7
Posts
A member registered Mar 08, 2019

Creator of

Recent community posts

Thanks for the comments! (and sorry for taking so long to respond lol) Yeah we planned for a few gameplay changes but it would've taken too much time. Also I think it's valid to want offset and scroll speed settings but we honestly barely pushed through the finish line haha. Turns out making a rhythm game is very very difficult.
Also yeah I completely forgor about muting the music whenever you fail, my bad

Hahaha Touhou on a smaller scale, I like it, very cute and nostalgic

Awesome concept and execution! The visuals are top-notch, the music is very entertaining, and the audio queues for the enemy atacks are on point. I loved the leaderboard as well. Would love to see more levels be developed.

I officially start the Simi speedrun community

Thanks for the feedback! Yes the art and feel is very inspired in Touhou hahaha
As for the improvements:
-We had some reports of the game not working properly on certain hardware, no idea why tho
-We talked about making the infusion animation faster but we ran out of time lol, I would like for every weapon to take 2-3 seconds to unlock
-I did the skip action and honestly could've done better. Definitely will refactor that.
-We had the attack range being dependant on the mouse position but we ran into some issues, so instead of spending precious time fixing that we decided to just press R. Will definitely change it back.

Oh also, I haven't seen anyone talk about this, but you can and should absolutely kill Heiko since she's better in the spirit world lol

Tremendo el estilo, los controles son medio raros y difíciles de aprender. La onda de juego viejo es increíble.