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shankks

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A member registered Apr 30, 2024 · View creator page →

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Really enjoyed the level designs and the platforming in this game. I like how i didn't have to reset all the way back at the beginning for missing a jump. Also the progression of learning different ways to use your mechanic and introducing the new tile was done very well!

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Really satisfying camping in the left and spamming bombs. Camping left was broken until the boss showed up lol. Loved the attack indicators and overall the unique enemy types that you incorporated!

Steel is overpowered in this game! Had a lot of fun building the structures, and the way the physics was done was perfect!

Was a fun platformer I liked the skulls you can collect on your way though the level. The golem character design was also incredible. Well Done!

Thats some peak art and the cards make the game fresh. the zero day exploit is my favorite. Also the overall theme of programming was a great touch to the game!

I like how you added a twist on classic pong by adding abilities when deflecting off the bombs. The cover page art awesome! Would love to see how to expand this game!

Thank you so much for playing! I really enjoyed seeing the different approaches you took to solving the puzzles!

Pretty fun game, very satisfying filling up the barren land with green. Enjoyed the sound effects a lot, and that sprint button came in clutch!

Very addicting game, I was able to max out all of the power ups. The game mechanic is super novel and makes this game unique. I tried to maximize the number of kills and it seems my best is 9 kills. Definitely a solid submission!

creating this 3D game with pixel art is so unique and all the animations are done perfectly. The minimap you added is clutch. Gameplay is also spectacular after you've figured everything out. Overall this is a top tier submission.

Love the concept of the game. Its so satisfying having every block of the pattern covered when exploding. Also the variation in stages is nice I liked how pieces started falling sideways adding a new dimension to the game. Excellent work!

The amount of passives in the game is insane. Pretty fun stacking them all up and seeing explosions everywhere. I wanted to keep playing just to collect all the passives! Also the cover page is too clean!

Reminds me of the pokemon mining game but the exploration with bombing and pickaxing adds a new dimension to it. Excellent work!

Peak mobile game potential

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Thanks for the suggestion! Made a small edit to the bomb placement input.

Awesome game, those feathers clutch up hard. Really liked the isometric view you went for and the leaderboard is such a great touch!

Really like the art style and the choice of color palette. I like how you keep adding in small mechanics as the levels progress to keep things fresh. Also the limit on the bombs prevents people from spamming and actually forces you to think lol. Definitely a top submission! 

the air mechanics are creatively used, I liked how you can make air combos to get more momentum and distance when clearning jumps. The overall theme of the game is amazing!

Nice simple and effective gameplay. Really enjoyed the dark themes of the game and the audio complimented that perfectly. Congrats on you submission!

Very unique art style for this game. I enjoyed how you added an interesting spin on a trivia type game by mixing in platforming. Well done!

I like how theres infinite ammo makes it super satisfying taking out the enemies. Also the added collect me cells to ensure you cant just spam bullets. Great game!

Super polished game, really enjoyed the unique mechanics like jumping higher while holding left click, well done!

Super interesting game mechanic and artwork. Enjoyed the mix of platforming and puzzle solving in this game!

You have a good point about the colors Ill keep that in mind, the turning sort of comes with practice and I wanted to have the player experiment with different sequences of moves. Thanks for the feedback!

Thanks for the feedback, I included the physics to add a bit of unique flare to the puzzle but I should have kept the consistancy of the levels in mind!

Wow I wish could do pixel art like that very well executed, really enjoyed your unique take on the theme!

Enjoyed the rolling mechanics of the game added a unique flare to your platformer, well done!

I like how the brain sticks everywhere giving you the feel of actually playing with a brain, very enjoyable game!

The falling down animation is fire, and the air time you get makes the jumps pretty fair. Also nice interpretation of the theme the graphics reflect the inner and outer parts of the tree, really enjoyed that. The only thing I would say is that there are no checkpoints so if you fall down its a lot of pain (but maybe thats the point). Overall excellent game!!!

Really like how the menu is the game mechanic, and the gameplay itself is really unique, well done!

thanks for the feedback!

The graphics are actually too clean!!!!!

Really enjoyed how you mixed the two themes together. Felt really satisfying when they clustered together and you nuked all of them at once.

Thanks, great score btw

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hmm giving me some fatal error
 

I trusted the arrows with my life :( , really enjoyed the game well done

Music was amazing and super interesting concept, good job!

I like how you added more clouds to increase the difficulty, It was a nice slow paced game well done!

Everything fits so perfectly in this game, I like how some object float and others done adding a new dimension to the game. The water flowing out animation is such a great touch, well done!

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Really enjoyed the street aesthetic you went for with the buildings and trees on the sides, great job!