Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Subernaut

6
Posts
1
Followers
A member registered Sep 17, 2025 · View creator page →

Creator of

Recent community posts

FOR ANYONE HAVING PROBLEMS WITH WINDOWS DEFENDER QUARANTINING IT.

Alright everyone, I have uploaded a version that should fix the antivirus response you previously had.

It has do with Unity having another security breach, it did quarantine my downloads before too, and even I can download it now.

It should be fixed, but please notify us if the issue is still ongoing !

Oh then maybe they were so well hidden I didn’t see them, I thought they were invisible, my bad then guess I’m just bad at finding things I’m gonna edit my commentary then, thanks for telling me

Awesome game ! The graphics are really nice, it has a nice take on the theme, interesting game mechanics, but the only downside is the fact that it lacks any sound (for now)

Also I feel like it could be interesting for you to add some more dialog boxes, some more lore to the game, but still great game

(2 edits)

Love the artstyle and storytelling, I find the voicing very good too, and very nice original approach on the theme ! Only downside is the finding invisible items parts, I feel like you could’ve tried to hide them, but maybe you didn’t have enough time for it Edit : My bad, no downsides just my eyes deceiving me

Nice little puzzle game, though there’s a few bugs/unfinished things (for instance I saw somewhere where a wall was too short, at the bottom of the elevator. That and collision bugs with the moving plateform)

Also I found a few exploits : One, if you jump as an object and time holding E to de-possess, you can jump pretty high (let me bypass a puzzle from the floor once). Two, if you jump as speedy ball you have an instant fall which, combined with collision bugs, can make you go through floors (it did that for me with the moving platform)

Otherwise it’s a great game, love the concept, and I feel like it was just enough levels to not make the game repetitive

Also kinda wish the dialogs (the starting one and ending one as well) could be skipped to the next phrase with a button, like space

Sorry for making a wall of text btw ‘-’

As CuriousBlobfish said previously, I think you submitted the source code instead of the executable