Thank you for playing and for the feedback. The reason the game has a "fix" difficulty is because of the winning conditions being getting the paper in the closest distance possible. So if the game was easier in the beginning it would go against that goal but I agree that it should have had an introductory level or easy-medium-hard modes so people could get used to the game.
Todryn
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I mean, I could say it much better than Daq_ Vid. I really like the idea of the photo doing damage (even though it took me longer than it should). The game is super polished and the visuals are amazing, the camera shake when walking on a diagonal botherme a bit in the beggining but I got used to it after a while. All and all a very good game, congrats!
The game looks and feels AMAZING well done!
I like how the closeness to the target gives more points but I still think the weapons are too advantageous you can kill them way faster. I think giving the bat a area of attack effect would incentivise taking the risk to be closer to the enemies more. The execution otherwise is amazing, from the animations to the UI and gameplay it is really fun to play.
Super cool how you integrated the 2D and 3D styles in the game. I´m not sure if it was an error on my part but I couldn't find any bullets that fit the gun I had and couldn't pick up new guns. If it´s something I´m missing let me know because I would love to play the game fully. It seems really fun.
Good Idea, and a very interesting approach to the mechanics of the storm. Just wish there was a little bit more feedback especially when guiding the cows.
Would love to have your feedback on my game https://todryn.itch.io/battleground-commander


