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tp39

31
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1
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A member registered Aug 16, 2024 · View creator page →

Creator of

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I’m playing on a macbook pro

Thanks! The sounds were fun to make

Thank you! That was a fun one to make :D

Thank you!

The sound design was crisp and satisfying, well done! Also it took me 8 levels to finally clock that it was the same level over and over.

I love the sprites!

Nice game! Visuals are crisp and satisfying, and the limited flight instead of a jump is unique. The box physics were jank, but it made the gameplay more interesting.

Great game! Last level was too difficult for me, was unfortunately unable to complete it. The retro aesthetic with the CRT monitor filter was so interesting! Also a fan of the music and sound design. What synth plugin did you use?

Cute game! The furnace puzzle was pretty neat. I’m not sure if it was intended for the camera to be zoomed out and let me see half the map at a given time, but it was a cool effect nontheless!

Interesting game! Fun genre-mashing there. My one suggestion is making the defending part less punishing, I lost before I could even figure out how to use the gun.

Nice game! I love the little tweaks to the music as the level alters. The Blueberry one almost got me since the first fruit wasn’t where I thought it would be. I’ve been looking for a good 8-bit synth, what plugin did you use?

Thanks! Menu is definitely something to consider more next time I do a jam. I’m really glad you noticed the music, it was the result of about 15 minutes of improvisation

Thanks! I’m happy you enjoyed.

This is such a cute game, and a great concept too! Only issue I found was your previous lives not pathing the exact same way you did, which caused problems for the water drip parts.

Nice game! Have trouble finding the repeating level elements, the game is hard enough for me as it is lol. The diagonal dash needs to be better explained, but outside of that the controls explanation was clear and seamless. The visual and sound design is good too!

This is a really interesting concept! It feels good to play too.

Super simple game but fun to play! My mai complaint is the hitbox being tied to the sprite of the player, which makes jumping feel clunky.

Thank you! Yeah, viewport was an issue I didn’t realize until late in the process. All things to note for next time lol.

Sorry to hear that! The game doesn’t work well in full screen, you just need to zoom out in the tab and play it from there, hence ctrl-.

Thank you!

Thank you! I used Pixen and little bit of GameMaker’s sprite editor for the artwork. If I could go back and fix one thing it would be the tutorial, it was unfortunately rushed.

I’m glad you enjoyed! I didn’t realize until after but yeah it’s pretty much a memory game lol

I like the mechanics, and I like the story you are trying to tell! There will issues with the number mechanic where it would take double inputs and ruin my run, so unfortunately I was unable to actually enjoy the game.

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It’s so silly and simple and it’s great for that.

Cool idea, and I really like the art style! Main issue right now is that there is only incentive to go for the highest point fruit and no other considerations.

I love the intense pacing! The controls also feel good to use.

The non-euclidean geometry is so interesting, took me while to solve but it was fun the whole time! The models were very well done too. The web build did crash instead of displaying the win screen when I got the apple for some reason though. 

This whole game felt very clean and fun to play! The limited active projectiles was a neat mechanic.

I like the auto-attacking fists! It’s something I haven’t seen before, and it felt good to play!

Press P!

Thank you! :D