Simple mechanic, easy to learn, and nailled the theme.
I'd love to play more levels (possibly even where the goal is to orbit two planets at once)!
TRR Studios
4
Posts
6
Followers
A member registered Jan 10, 2025 · View creator page →
Creator of
Recent community posts
Really detailled and well-developed world and ideas for such a simple mechanic of changing the gravity.
I did find that there wasn't much of a grace period for the player to change the gravity after walking off a ledge. Sometimes it was quite difficult to execute what I wanted to do, which detracted from my enjoyment a bit.
I really liked the concept of the random walk for the travelling merchant.
I think there's a gem in this concept where the player is hand-held through the first year so they can better understand the base mechanics. Perhaps there can be (rare?) buildings available in later levels that manipulate where the merchant goes?
