Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

TvTSapphire

12
Posts
2
Followers
1
Following
A member registered Jun 03, 2024 · View creator page →

Creator of

Recent community posts

really fun, the progression feels like a flash web game in a great way. Loved just seeing how fast i could end up going.

Such a fun platformer! feels reminiscent of VVVVVV. i like the way the slide feels very very slick. Me and my friend had a good laugh at the VO as well. Very chill and laid back but satisfying when you strew the combos along.

We had a really similar approach to the theme slick, we also did a trickshot based game. We were even talking about naming it slickshot at one point LOL. I like the idea of making the player do trickshots to pass levels.

Some are saying its GOTY. Im thinking they might be right.

Such a cool mechanic and really fun in execution really clicked with me in the puzzle level once you get the hang of it, it controls really well the audio gets a little much when more than 2 or 3 enemies are shooting at the same time however

The artwork and music go ridiculously hard it would be cool if there was a speed up function cause theres not too much input past building the train also more train cars for build variety would be very nice. all in all though this is one of my favorites ive seen so far

Awesome game the amount of levels and puzzle mechanics are really impressive. The vibe and art work is also top notch. the water mechanic seemed a little inconsistent but i think i was just missing something. really great work came out fantastic

Thanks for the review i really like how the game progresses and gets sillier and sillier the moving table was an unexpected twist. The way the car slides when you arent going forward was quite satisfying. just wish i could skip the scientists dialogue cause that took me an embarising amount of time to beat. Really great job though it was fun

💋 💋 💋 

Thanks! IK i initially started trying to make it in a dungeon crawler rougelike but part way through i thought it might have been better as a wave based survival

truly is the goat, go oomf

Love the gameplay loop simple concept executed really well the little abilities each class have really add to it