Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Tyric

117
Posts
2
Topics
7
Followers
4
Following
A member registered Feb 11, 2021 · View creator page →

Creator of

Recent community posts

Thank you so much! I really was amining to some goofy vibes when making this game, I'm glad I managed to do it!

It's a problem with the web version, for some reason the buttons clickmask gets offsetted but that's an engine thing I don't think I can fix

A roguelike simon says!!??! Now this is something iIve never seen before.

This was very creative but very hard lmfao 😭

Some of the snakes bug out because of how the game spawns them, but the game internally detects if the head of the snake is between the 2 hands when they are grabbing the same snake.

Some snakes won't budge because there are extra steps you need to do (for example, you have to blow the candles of the cake snake before being able to free it)

Woah, this was really creative and fun!

Just, spikes had an extremely unforgiving hitbox and killed you just by bearly touching them.

That's a bug tho, I'll try to fix it after the jam

Oh yeah that happened to a friend too but I don't know why

This was pretty interesting, I got stuck in level 5 tho

The idea was pretty creative but I did miss some audio tho

Thank you!

This was really creative and well executed, normally storybased games in jams end up buggy or slow but this one was pretty neat

Some of these puzzle really made me think, amazing

This was pretty fun, it gets really challenging after some time

Oh I see 

I'll probably add an option after the jam but it uses your mouse so you could change the DPI in the meantime (is your mouse allows it)

This was real fun, this has potential to be expanded

Glad to hear it made you laugh

I agree with the rest about the start being kind of slow, and I see your answers about wanting to balance for end game, next jam remember you have to get the attention of the players in the shortes amount of time possible, instead of focusing on the end game make sure the start feels rewarding!

This was really cute, very interesting puzzles

The mechanic was crazy

Yeah I had problems with the tutorial last minute because I had to move the entire game, I'll fix it once the jam ends (it's literally just changing ONE number 😭)

This was very fun to play

This is literally just a clock with music 😭🙏

This was a fun idea

Amazing but I agree with the other, it should have more upgrades

NO WAY YOU DID THIS

Every memory of these toys feels like a dream because I was so little

I see the potential in this idea, I missed some music and sounds tho, but still, I bit more polishing and maybe a couple loop variations and this could be a very fun game to kill some time while waiting

Amazing, I've seen other evolution games in jams before but you really nailed it, the controls are and feel amazing and nothing is broken

(1 edit)

Well this one was very good, extremly original idea (I was hooked for a good second I almost forgot I had to rate it and play more games lmao)

Yeah can be hard at the start, but once you get the hang of it it becomes more interensting.

Let me tell you, at the start the controls were extremly unintuitive to the point that I added the Q and E controls just to make the playtesting easier lmao. (Basically you selected a hand with left or right click, closed with left click and deselected with rightclick)

LMAO, thank you!

Thank you!, I sat with some friends in a vc the first hour just brainstorming lmao

Amazing

This was a very interesting take

I couldn't add some stuff i wanted to add, so i'll probably update it and add a better tutorial

yeah probably, i didn't have enough time to do some things i wanted

I really tried but i almost couldn't make it lmao

Very relaxing music!

Very very nice!