Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

voxelbugged

56
Posts
1
Topics
8
Followers
2
Following
A member registered Dec 28, 2020 · View creator page →

Creator of

Recent community posts

Cute game! Not the sort of thing I usually play, but it's definitely a vibe.

Getting some serious Hungry Pumkin flashbacks here...

 In all seriousness, though, I love the artstyle and the animations, especially on the cook. The spaghetti looks a bit weird, though, and I'd like the freezing mechanic to be a bit more integrated. Either way, it's a solid game!

Awesome game! Good level variety, and jumping the ice cube from platform to platform is surprisingly satisfying. The art is great, especially on the cover and the bar on the top, but the platforms not being textured is a bit of a drawback.

The main quality-of-life changes I'd like to see would be increasing the platforms' grab hitbox to make them easier to rotate, as well as not making the timer tick down until you've moved a platform, so you can have more time to analyze the situation.

Very impressive for a Scratch game! I enjoyed how the different unlocks made each level feel unique.

I enjoyed this game a lot! The gameplay is simple, but it has a lot of depth with where you choose to freeze the baubles - easy to learn, hard to master, you know the deal.

The "freezing enemies to turn them into platforms" mechanic reminds me a lot of the Ice Beam from the 2D Metroid games, which is also a personal plus for me.

Ah, good old ice puzzles. The movement feels a bit odd, though, as the game is not on a true grid system, so you can slip off quite easily, especially since I have encountered moments when my character starts moving diagonally for no reason. I also agree that the ending should be a bit clearer - maybe it could be hiding under one of the boxes, for example?

i love gambling 

Fun little platformer with a good blend of skill and puzzle-solving. Doesn't overstay its welcome and gets a lot of usage from the falling ice mechanic. I also love how the game blends into the page's background, it somehow fits really well with the simple artstyle.

Very impressive for a game made in just 18 hours!

(1 edit)

Interesting game with nice assets and good movement, but it's extremely short - it could definitely use some more levels, or a sort of score system with respawning flames. The controls are also a bit finicky since you have to press 3 buttons that are decently far away from each other. I would suggest moving and jumping with the arrow keys, using Z to shoot and X to dash.

Fun little platformer adventure with a nice artstyle, especially for the characters. I do, however, agree with dnantropov that the slowdown is a bit much. I also found the elevators to be a bit finicky - sometimes, you have to jump in to enter them, but sometimes you don't. I also got softlocked in the same spot as Lumiere, for what it's worth. Either way, I still liked it overall, it just needs a bit more polishing.

Interesting game with an interesting control scheme. I'm not sure what I'm exactly I'm supposed to be doing, though. Either way, it's very original, even if a bit unthemed.

Very fun game! It's very original, and it feels very satisfying to play - not just when you get crazy chain reactions, but even when you're just moving around. 

Neat game, but I don't really see the jam's theme in this. Still, I'd love to play a more fleshed-out version someday.

Pretty fun! The concept is very original, and I really enjoyed the physics-based aspect of it, although I do agree with kido that mine spawns could be a bit less RNG-based.

Also, I love the name.

Pretty cool game! I like how you have to multitask with the keyboard with mouse, although I do wish everything was a bit faster. For whatever reason, my high score says NaN, but that doesn't really affect the gameplay.

(1 edit)

Wow, I don't even know where to begin here. The story got me hooked, the art direction is great, and the vibes are certainly strong with this one. The only tiny thing I noticed was that changing your destination while you're already moving resets the animation, which can look a little silly, but a small detail like that isn't enough to make this game any less than a 5/5.

Looking forward to what comes next!

Pretty standard Vampire Survivors-like, but very fun regardless. Did you make the music yourself? It's a true banger, I tell ya. My main nitpick is that there's not that much upgrade variety, but I suppose that's just a result of the jam's deadline.

Pretty fun! Reminded me a bit of my own game, probably because of the Vampire Survivors inspiration.

I rate this game a solid ⑨ out of ⑨.

Banger. Not much else I have to say, the game's just really damn good.

Pretty neat game! A bit rough around the edges, but I enjoyed it regardless.
My only real problem is that the movement seems to be skewed, for example, I hold W to move forward, but I end up moving diagonally.

Thanks! Yeah, there isn't really a health system in this game, getting hit just disables your weapons for a while. It's all about the score, after all!

(1 edit)

Wonderful experience. Made it to Wave 22.

Team members: voxelbugged (That's me!)
Assets used: 

"Rhinoceros"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0
http://creativecommons.org/licenses/by/4.0/

Freezing SFX by Bart Kelsey (CC0)
Launching SFX by Michel Baradari (CC-BY 3.0)
Other sound effects by Iwan "qubodup" Gabovitch (CC0)

From opengameart.org

Engine: Unity
Tags: arcade, roguelite, shoot-em-up, space, upgrades

yay!

this really swept my mine

(1 edit)

Also a banger. All three games are bangers, really. Can't wait for Harpy Star!

Banger.

Cool game! Reminds me of the classic digging games you'd find on flash game websites.

Banger.

that was good, i especially liked the part where the guy did the thing

I have no clue what is even happening in this game.
Well, it certainly gets high points for "uniqueness"...

Nice! Especially well-made for a 24 hour game. If you put in a bit more time, I could see this becoming something great!

What the hell did I just play?

...and why did I actually like it?

Very good! I enjoyed it a lot! Can't wait for the post-jam version! (If you're making one, that is)

(1 edit)

You don't need the full RPG Maker VX Ace, you just need the RTP. You can get that for free here:
The game worked just fine for me with that.

https://www.rpgmakerweb.com/run-time-package

A jak Pan Jezus powiedział?

Somehow I managed to get the correct combination on my first try. Enjoyed the game regardless, but I do wish that didn't happen so I could actually experience the game properly.

(1 edit)

not a bug, that is so you can attack backwards
EDIT: oh nevermind, i see what you mean now, yeah, that is kinda bugged but it doesn't really matter

Fun game, really enjoyed it.