Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Whirlwind_art

17
Posts
A member registered Aug 01, 2025 · View creator page →

Creator of

Recent community posts

Interesting correlation, thanks for suggesting, though it would've been to hard to make an endless rythm game.

Yeah, i think having the player further to the left would be a better design choice than to leave it in the middle. I'm glad you enjoyed the theme, visuals and sound tho!

I'm glag you enjoyed the simplicity of it!

I will say the scope that we aimed for was too difficult for our programmers to pull of during 3 days. We were gonna have logic gates [AND, OR, and NOT] that requires the player to switch the right switches to pass through, which would make our game more unique

Definitely true, our initial scope was too big, and even after having shrunken it down, our programmers were having a difficult time implementing every feature to the game. Thanks for liking our art tho! I made them

Pretty cool gimmick! And a cool art style too!

Hey im a pixel artist [though not very good] but im trying to improve. I recently did 2 game jams [GMTK and Brackey's] so i think i got down the way things work now. I sent a request on discord like 2 minutes ago

Absolutely stunning! I was so immersed in the experience. Amazing work from your art and audio team!

Thanks! Deadline was brutal so the game does have a few bugs

Thanks for enjoying our game and our art style!

Such a clever idea! Combining wave based PVE dungeons with code and a loop. Thouroughly enjoyed optimizing my code and the boss design was really cool.

Thanks, the deadline made it hard for us to get everything into place and check for every possible bugs. Maybe we'll come back to it and polish it.

Glad to hear you enjoyed our game! After all it was a 4 day deadline and it is our first game, so there wasn't much we could do about bugs.

Yeah, the game is up and working, but there needs to be polishing done in both the game's code and the art. The deadline is absolutely brutal.

Thank you for the kind comment! 

Thank you! In fact our art team only had 2 days since we weren't even in the team for the first 2 days

Yeah, we kind of overscoped our game for our first time, so there are bugs, images that shouldn't be in some places, flowchart that shouldn't work some way, but afterall we have to deal with the time we had.