Thanks for playing! Sorry to hear about the performance issues. I was hoping that by limiting the set up time it would make this feel a bit more of an action game than just a straight puzzle. I could see having options to allow a more puzzle based experience for someone who wants that.
z0isch
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Honestly I think this game could have been served by just giving the curvy tongue right off the bat, as it's a really fun thing to use. The other more maze like parts didn't really add much IMO and made it longer to get to the fun stuff!
I'm not sure I could tell you how the curvy tongue controls but somehow it was intuitive when using it, so great work on that!
Great game feel, I especially liked the menus and the UI! I felt out just a little bit of control but in a fun way. My one struggle was with knowing which direction the tank was facing, the recoil of the gun would occasionally spin me around and I would have trouble reorienting. Otherwise I had a fun time, good work!
I had lots of fun with this one! The feeling of motion when you get going fast is great! The art/sound design is really charming and very well executed (although I do question why the police are shooting at this poor kid!)
It was a bit hard for me to figure out what was coming up and plan due to the pixelation far away, I wonder if you could indicate the incoming power ups somehow. That said, this game is still really SLICK
This game has a lot of promise, the feeling of motion is really good and the character animation work is great! I wish it wasn't so punishing when you lose momentum, trying to get it back or restarting the level takes you out of the flow for too long. When you are moving fast and grooving to the music it's a lot of fun.
