You are correct, sorry if I bothered you. Thanks for your quick and accurate replies.
ZedoniusROF
Recent community posts
According to https://www.anydice.com/ , +10 on 2d6 has 8.33% chance against the 16.67% chance of a single number on 1d6. However, I do admit that I hadn't thought about the WAR DICE usage on TECHNIQUE.
I have been eyeing this game for quite a bit, seems like an interesting mix of trad rpgs and pbta. One question regarding the "Cut" trait though, is the "You may also instantly cut something perfectly in half, as long as you identify its unique fracture point by rolling 1D6 and correctly predicting the result" ability intended to be useable on just objects or living beings too?
You have done a great job, the main character is full of personality, the sword looking at the player is a brilliant idea and the melee is quite usable even if the health regained from melee combat is a bit too generous.
Unfortunately, I enjoy weapon packs that stay near the vanilla level of power and the shotgun in this one absolutely breaks any combat encounter, it does immense damage and the spread damage afterwards is no joke either.
I played doom 2 with project malice and unfortunately the shotgun destroyed any enemy with only one exception. On the other hand, when I used this weapon pack in Ashes Afterglow, I actually found it to be more balanced. The gang gunners there can actually put the hurt against Broadsword Jim.
I don't usually play solo rpgs, I don't see the point in it. However, I sometimes run solo to test out the mechanics and how a system flows.
So I chose a xeno and run some simple scenarios in my mind. Some sneaking around, some combat. I really like how powerful the more straight forward xenos like Knife and Meat feel. In a straight forward fight, they dispatch 5 goons per turn on average. Bone is very well thought out utility role and bonus points for being extremely gruesome. Gravity is limited in its damage output by the mechanics but its x ability is insanely overpowered.
I must ask: was Manhunt from Hull Breach volume 1 for Mothership part of the inspiration? The xenos are quite similar to the monsters in it. I like the xenos a bit more though.
A very cool and simple system for high-powered monster mayhem. I am a d6 guy at heart and I really despised the d4 before this, but after a bit more playing around I warmed up to it. Dunno if you remember me, we talked on reddit about this once. I still haven't had the chance to run this not solo but I am planning to.