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Caldorn - Trial Release 1

A short trial of your first day in Caldorn, a quaint autumnal village in the northern reaches of Capital. · By 'bud' - spicypineneedles

FEEDBACK! Sticky

A topic by 'bud' - spicypineneedles created Apr 03, 2025 Views: 77 Replies: 1
Viewing posts 1 to 2
Developer (3 edits) (+1)

you wanna play a game? maybe get some silly art of your fave beans in return? hey y'all!

    - check out the demo for 'Caldorn: Resident Enchanter' on itch.io

    - write up a review down below!

(if you're visiting from all of our favourite hellsite, please don't forget to leave a few words - even simple keysmash is appreciated - or even a quick review if you've the time!)

once you've submitted your feedback, please send me an image of a character of your choosing on tumblr dms (or discord @spicypineneedles), and you might get a lil doodle in return for your time! <3


tove thanks you! <3

(1 edit)

hi, im here to deliver valuable project-saving feedback and its not because i'm being held at gunpoint i swear.

THUS

I love the aesthetic! The warm colours, the cozy ahh environment, Jenkins' portrait, the Crafting screen with the cel-shaded fog in the background, it's. peak. I can't wait to see how the game's artstyle will progress!

I love the Crafting, it reminds me of a basic version of Potion Craft, and that game slaps. It was a bit unclear that the candles could be used in the crafting as well.

One thing I would like to see if you could throw in more "out-there" "ingredients" in your alchemy later as well :D

As for the overall story, there's a not a lot there, so it's also hard to judge. I liked the character writing of Jenkins, I love him even though he sucks (endearing).  One minor thing I didn't like were the "magical transponders" which are fantasy ahh phones which... kinda take me out of the medieval fantasy when I'm reminded they have an equivalent of modern day cell phones.

IN CONCLUSION, very good first introduction! Keep cooking!

also add a way to quit aside from alt f4