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I wanted to talk about recent RAM shortages

A topic by MatrixBee created 12 days ago Views: 318 Replies: 28
Viewing posts 1 to 8

Hello,

Recently the gaming industry got hit with RAM shortage supply (thanks ChatGPT). The prices have skyrocketed throug the ceiling to my neighbour's apartment lol.

Every post and comment on my twitter encourages to upgrade your PC now, but I'm not sure about it. Currently, I have GTX 1050 Ti, AMD Ryzen 3 3100 3.60 GHz, 16GB RAM, 500GB SSD, ROG Strix B450 motherboard and I don't feel like I need more, because I'm not playing any new games on my PC, maybe in the future. I ran Witcher 3 on High settings and it was fine, I mostly play LoL, CS, maybe some indie games, nothing AAA-type, so there is no need to upgrade rn.

Also I learned that, even after darkest night, comes the brightest night. Every shortage can be resupplied very fast, because companies fight for customers and the consumer market is still significant. I am sure that it might take a few years, but the prices will be customer-friendly again.

What are your thoughts guys? Do you consider upgrading your hardware right now? Or do you let go of the mad cow disease and accept the situation?

well, your computer either seems pretty good, or my computer is pretty average lol. You have twice more ram than me...

I personally would only upgrade my pc if it starts getting impossible to use it, like when my pc had 4gb of ram and opening unity could easily take literal hours. If your computer already have a hardware good enough for everything you need to do, then i don't think you should be upgrading all the time - too expensive, and it's also risky for you to break the other pieces of hardware from your computer

Yes you are right, in my case I shouldn't upgrade if it's not necessary. What about you? If you have only 8GB RAM, you might experience some difficulties when running certain programs, especially after unoptimized patches. Aren't you concerned? Chrome, Unity, AAA games need a little bit more than 8GB to run simultaneously

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tbh 8gm of ram isn't too slow imo, like yes there are some tasks that take a long time, but i already got used to that, i usually don't have too much things open simultaneously, and considering that i use an older version of unity, the programs i use aren't too heavy (+ i don't play AAA games, so i usually don't need too much ram anyways)


Like yes, not being able to use a better program because your pc can't handle it is sad, but once you live with little, an average computer seems good ig lol

Okay, it's good that you know your needs, I just can't imagine that my PC is not able to run Chrome with twitch stream or spotify podcast, Unity project, LoL or CS and some other apps at the same time ;pp But thanks for sharing your point!

ooooh i understand why you need more gb lmao... i usually don't have 10% of all of that open at once (rn i only have edge with one tab and notepad open lol) 💀

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As far as I’m concerned, developers have been upping minimum requirements to force people to feed an economy that simply doesn’t require growth in the first place. The majority of software doesn’t justify at all the insane amount of RAMs it consumes, or features it demands. It is ridiculous that Notepad in 2025 takes even seconds to load on a modern computer.

Hopefully this nonsense will come to an end, as people are no longer able to upgrade, developers will finally start putting in effort in optimizing their software.

I say “hopefully”, but I don’t actually believe this will happen. So yes, I’m taking the “watch the world burn” route.

Hmm your take about optimizing software is interesting, the question is how many companies can afford to do so? Some softwares might be rebuild from scratch which takes loads of time and engineer workpower. It will definitely affect customers via price, comfort, quality etc. So in my point of view(similar to yours lol), this scenario of upgrading software to be more consumer friendly is unlikely to happen. But it doesn't mean we have to start piling up RAM sticks for the future and that's what is actually happening right now, which is insane...

Some softwares might be rebuild from scratch which takes loads of time and engineer workpower.

This is not true. There is plenty to reuse already; just don’t turn that into shit. It’s not rocket science.

What we’re seeing is people getting their comeuppance. People deserve everything that’s happening now, and I have no sympathy.

Ok I get your point, thanks for conversation :)

Sorry for the harsh words. The topic of people just gets me heated.

No worries bro, I just wanted to start the discussion and get different points of view as the topic is definitely interesting to explore from various sights

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I think your approach makes a lot of sense. If your current setup already runs the games you enjoy without issues, there’s really no urgent reason to upgrade right now. A GTX 1050 Ti with 16 GB of RAM is still perfectly fine for esports titles and most indie games, and even older AAA games can run well with the right settings.

Upgrading just because of hype or fear of shortages usually isn’t the best move, especially when prices are inflated. Hardware markets tend to stabilize over time, and waiting often means getting better performance for a much more reasonable price.

I’m personally in the “wait and see” camp as well. Unless someone truly needs more power for work or specific new games, sticking with a solid and reliable system like yours seems like a smart and stress-free decision.

Wish you a great 2026 😘

Welcome to the club brother, don't rush making expensive decisions and see what comes out of this situation, that's my point too! But do you have any worries that you might regret you didn't upgrade your hardware earlier?

I'd like to upgrade my video card to be able to run AI models (Like SD XL, music models or big LLM models) to experiment and find how i could include it into my workflow. (I have an 8Gb VRAM AMD). But yeah, prices of nvidia cards skyrocketed before ram. Luckily i don't have to change RAM yet.

Hopefully when the bubble burst the manufactures will return to provide hardware for the average user. (More offers lowers the price).

Also what mid said 'The majority of software doesn’t justify at all the insane amount of RAMs it consumes, or features it demands.' Is like an 'Unreal 5' situation. If things keep like this, people will start to (hopefully) search for better optimized software and games. Perhaps is a good opportunity for AA and indie devs. Since many of us use have and work in average consumer grade computers, we  can optimize (and pretty much we have to due to the limitations) our games, making them more playable in pretty much every computer.


And it's also like you said: 'Every shortage can be resupplied very fast, because companies fight for customers and the consumer market is still significant.' But if i'm not wrong, many of the RAM stock was already bough even before production (idk if true, but if it's). And the rest of the RAM manufacturing companies  aren't increasing production because they are also waiting for the bubble to burst. (If they expand now to increase the production and the bubble burst in a couple of years the losses may send them bankrupt).

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So, according to your understanding, the main thing is how fast the AI bubble bursts? Not IF the bubble bursts? I personally think that this bubble won't fully burst and the market won't collapse, AI models will integrate with society as a tool to speed up processes, but they will never replace human mind and decision making. The real question for now would be safety of the customers, transparency of the AI products, user privacy and cultural/social impact.

I am agree. When i said the bubble will burst i don't mean like AI will disappear. But it will be something more like the early internet. (dot-com bubble) Or like with videogames in the 80's (videogame crisis of 1983). And like you said, AI will integrate in society. The same way internet, videogames, music, TV,  etc, did.

And yes, AI will never replace human mind and decision making. It's a tool. Perhaps it will increase the bar of quality standards but not more.

(What i mean is, for example, now indie devs can use pre-made game engines like S2, Unreal or Wicked to create realistic graphics without the need of a huge investment).

'The real question for now would be safety of the customers, transparency of the AI products, user privacy and cultural/social impact.' 


I think that depends from us, both as game devs and human beings. Since years we could barely trust in internet for reliable info (Unless you know where to search.) And sadly, with AI i think the phenomenon will not stop but increase.Perhaps that's good? the more people trust less in internet, the more people will spend their time out there, or become harder to scam, or prone to double check info? That could be a problem for social networks but video streaming services, or games stores may be the less affected.  IDK.

And about AI use. I think the best is try to use local AI instead of online. Using things like GPT4ALL, Koboldcpp or LMStudio for local LLM models (i mean ChatGPT like models) , or using things like SD 1.5 / SDXL (image generator models). More privacy, no ToS.


I think the only thing  we can do is to adapt to the new world and help our friends/family/loved ones to adapt as well. 

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Okay now I understand your point, thanks for explanation! This is reasonable approach to the topic and I agree with it, especially with local AI usage, I think PewdiePie is doing something like this but I didn't dive into it... I just hope that local models will not become something like Tamagotchis in early 20s (that's kinda a big flex comparing AI to japanese toy collection lol). It was personalized, technologically appealing and interactive, but it remained one-time hit and didn't stick into our culture that much

Tamagotchis? thats a name i didn't hear in a long time. hahaha. You know you can still buy them right? XD.

I don't think local AI will become something similar because even companies need them. For example, if you are a big company and want or need to use AI (any kind) for something. You can use a third party AI But that means sharing private info with the third party ai's owner. So if you want to have your own, local AI running in consumer grade hardware is more cheaper and easy to maintain, customizable and upgradeable than a complete datacenter. 

Also, i think Local AI (like anything local) will still be alive as much as a market for that exist. This may be the only thing that gave us, the end user, a small and sometimes huge amount of power. The less people use cloud-ai's -> the less profitable is -> less companies trying to push it. (This applies with anything.)  Also, alternatives exists since always: In a world dominated by Adobe you can find Affinity, Inkshape,Krita, Gimp, Paint.Net. In a world dominated by Cinema4D or 3DS there is Blender. In a world desktop is windows there is Linux and Mac. None better or worse but different. 

But in a world where most of people is used to use Netflix or Spotify premium (easy of use over privacy), well, it makes me don't put my hopes too high.

And even that, we already have plenty of open source and local AIs (SD, Wan, LLama,Quen,Deekseek,Gemma,LTX,DiffRymth). I also tried one LLM that ran locally in my android phone. (It was slow and heated the phone a bit, but it was something. XD).

Sorry for all the text. I need to learn when to shut up. 

XD

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I accept the situation and would rather push the situation off of a cliff. XD


Real talk: I would rather have this situation happen than never happen at all. The only folks who would suffer from the RAM shortages are the folks who NEED to have 4K resolution, that high rez refresh rate and a cutting edge that would make the closest goth reconsider their life-style and turn to either religion or music.


The other half that it could be good for us besides shitting bricks at the Ram prices we need to pay to build new rigs (PEOPLE ARE ASSEMBLING THEIR OWN RAM FROM SCRATCH NOW!! THE CHIPS THEMSELVES ARE MORE INEXPENSIVE THAN THE RAM ITSELF!!! GOOGLE IT!!!), It brings a new problem to developers and the big AAA developers need to swallow their pride on this one too; NOONE will be able to run whatever resource chugging game they publish this year. If noone can run their game, then their sales suffer and the company suffers... and they want to KEEP THEIR JOBS, they need to do what programmers have been doing since the 1940's; work within the limitations of their mediums and stretch it as far and thin as possible. (1940's, WW2, first complex computer used to decipher the Enigma coded messages from Germany. The first computer had to decode those messages and they had to work within the limitations to get shit decoded.)


That's what programmers had to do with the Atari, the NES, the SNES, they did even HARDER WORK WITH THE SEGA GENESIS, The PS1 and the N64... To this day, Resident Evil 2 for the N64 is a FU***NG MASTERPIECE OF SOFTWARE ENGINEERING!!! No cut levels, were able to cram ALL OF THE CUTSCENES without losing any quality or shrinking the video and they were able to cram all of this onto a 64MB OF SPACE ON A CARTRIDGE FROM A GAME CD THAT TAKES U P 700MB!!

The big complaint here, is that the modern developers don't try to optimize their titles anymore, they don't bother bug fixing often or try to plug memory leaks. They expect us to have the appropriate hardware to RUN the game and the expectations are tone deaf to all of us...

The TL:DR of my whole post: I'm somewhat glad it's happening as it is leading to something that has been needed for a long time. Problem Solving, Engineering and working for solutions.

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Yes I agree with this, in this post there was a topic of optimizing software and I can see that programmers take more time and resources to focus on optimization. That means probablly some big budget cuts in companies and problems on the oversaturated job market. But I agree with you, that kind of reset was needed for quite a long time

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Well, here's sort of the messed up part.... They are going to be spending far more money now Optimizing these games.


One of this industries biggest engines to build games on, Unreal Engine, doesn't have the option or options to 'optimize' the projects built upon it as that thing was made to run on the TV of some Rich Prince from Saudi Arabia. Before Unreal took over, companies had to come up with their own rendering software, game engines and optimize it as best they could to run on almost all computer architecture or the most popular machine to date; As there is no other computer program LIKE a video game where instead of processing data sheet, data tables and trading that info with another computer; it has to do that with triangles, square's and bitmaps...


But with a massive chunk of the industry running Unreal Engine, a platform with more bugs and security issues than the next Windows 11 update; they now have 4 roads, all of those roads are going to BURN more money. From the worst option to the best one...

Road #1; Build/Derive a new game engine with all of the optimization built in, This kind of work can take months to a few short years as a lot of the college grads being pumped out don't even know how to do basic geometry; just click the button in Unreal Engine and it makes the balls bounce. They will be wasting time developing that engine and moving all of the game elements & resources over while bug fixing that mess and all of the problems that come with it. The upside to this though is they will have an engine they own, proper documentation for it and can build upon it or improve it and even license it out to colleges to train the next generation of develoeprs.

Road #2; Finish their projects, put them out to pasture; let the chips land where they fall and start making hard decisions of who to cut.

Road #3; Debug the mess, scale back to current project, get it out the door. Then proceed to perform Road #1 by any means necessary; fire the bloat, keep the eggheads who know the difference between machine code and data pointers, get them to build a new engine by any means necessary.... And it will be balls hard, but with the industry as it is as it changes, they don't have much of an option....

Road #4; Try to optimize Unreal Engine... Which I laugh at... Unreal Engine is a nightmare to optimize.

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I’m not a hardcore gamer. One of the features I look for in games is quick loading on my systems.

Another is storage size. My focus in design is on keeping the file sizes small but looking like heavier graphics. Example: I made a promotional animation today that’s 3kb. The animation loads immediately on slow internet. It runs snoothly.

When the game developers make games my existing devices can’t handle, I don’t play them. Why bother? I could go to the public library and play there, but why?

It’s like when an extremely sloppy ebook publisher gives me a 2GB prose novel (much heavier than average), I delete the file(s). They couldn’t bother putting in the little bit of effort into reducing the file size of their cover or any formatting to a reasonable amount, then I don’t need to put in the effort to open their book. When asked for a review, I point out the reason.

Many of the big video games are badly designed. Reviewers who know better than me say that’s bad management under pressure from greedy funders allowing duplicates of excessively sized textures and junk code go out to the public as shared essential resources are under strain.

That’s like what’s happening in the AI computer bubble: bad management under pressure from greedy funders allowing junk code go out to the public as shared essential resources are under strain.

I figure it’s not old computers that are the problem. Lousy companies that maybe shouldn’t be in business without stronger regulation are (a big part of) the problem.

There are many small developers who don’t waste my time, storage space, or electricity. I’d like them to have better support.

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Wow seriously ebooks can have size up to 2GB? But it's just a text lol Anyway, if every developer had your mindset and attitude, gamers probably wouldn't need to spend that much on harddrives, which is pain in the ass... Today every software (even mediocre) has some insane size just because it has fancy opening animation or cool fonts and texts...

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I'm running 256mb graphics and 4 gig of ddr 2 I reckon you will be right mate.

Haha lol thanks, but you should seriously consider hardware upgrade XD or focus on console gaming, only if you plan to play something better than Microsoft Solitaire lol

No it gets by just fine and it's been good for business.

You are either running Puppy Linux or WinXP. 

XD.

No Mac OS and win 7