Hi gamers and fellow game developers,
I would like to get your feedback the following city builder concept:
Think of a typical city builder like e.g. Anno or Banished. You need resources for building, the population needs housing, food, drink and firewood etc. . As usual you build roads and houses and specific buildings that fulfill the resource needs like e.g. a bakery. The city founder also has to win qualified people for his project e.g. a baker to operate the bakery.
Additionally - and this is the new part I am thinking about - the player switches into the role of those leading citizen and organizes their business, e.g. orders raw materials and sets production rates. If the player fails to keep a business profitable the citizen will leave the island and e.g. the bakery will not operate until a new baker is found.
I am thinking of this icon to represent citizens: Would you unterstand it?

When clicking on the icon you get a list of citizen on your island with some overview data:

Your citizens have a "play" button which allows you to play as them. You get to see their inventory, you get their skill tree in school, can take a loan at the bank for them and you can set their monthly purchases and production. There will also be a separate help screens per character. Do you know any games where you switch from playing one person to playing anther like that? What do you think of the idea?
As you can imagine the well-being of your citizens requires multiple characters to do their job successfully. What do you think? Nice idea or way to complex for the player?