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Did you, or anyone on your team, use AI to generate any aspect of this game?
No
Did you work on this solo or as a team? What was your team size?
Solo
(OPTIONAL) Who worked on this game besides you?
N/A
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Comments
Really love the atmopshere of this one. Really good visuals, sound and story telling, and the start menu was a nice touch too!
Thank you for playing! (*^▽^)ノ
Great solo work, wow! I enjoyed the level of polish on everything. The title screen surprised me, I really liked it!
I loved how cinematic everything was, you have good storytelling skills! The forest atmosphere was dark and tense the whole time. I would love to see this game expanded. I found myself waiting on the sister to catch up and I could see that being a great mechanic for the rest of the game. Overall, it was cohesive and engaging! Great job.
Thank you very much for the feedback!
Your game was my personal fav, so I appreciate the high praise ( ゚∀゚)人(゚∀゚ )
Highly atmospheric and captured the dark freezing cold vibes wonderfully! Really enjoyed this one and had some good tense moments as well!
Well done!!
Thank you~! (づ> v <)づ♡
This is quite impressive for a solo game!
I've played the windows offline version. I could rotate the camera with the right stick of my ps4 gamepad, but could do anything else, therefore I played it with my keyboard. I'm not sure everything worked as it should. I walked up a snowy path, the kid behind me got stuck at trees. and some point I got stuck between some trees but the kid started to walk through trees. At some point we both walked through trees but there were more and more invisible walls. I walked on a fallen tree across a river and ended surrounded by invisible walls and could not walk back.
I really liked the visuals, has "Fahrenheit" vibes. The intro cutscene is also excellent!
Thank you very much! ♡⸜(˶˃ ᵕ ˂˶)⸝♡
The invisible walls were added around the edges of the map to keep players from falling off, and the walls after the log pass is to make sure you can't leave little sis behind. The awkward tree collisions weren't intended, but I did try to make a clearer path towards the center of the climb. I hadn't heard of Fahrenheit until today, I'll definitely give it a look. Thanks for playing!
I’m not entirely sure what happened at the end (won’t spoil anything), but I think it might happen a bit too quickly to fully understand. That said, I guess what I think happened is what actually happened.
I did hope the game was a bit longer(something more to do idk).
Excellent presentation!
Thank you for playing (*^-^*)
What you thought happened, did indeed happen (thank you for not spoiling <3).
Since it was a one man project, I didn't want to over scope and end up not submitting, so I reeled it back a bit. Hopefully it wasn't too boring, but I do appreciate you giving it a try |*・ω・)ノ
Good job on this game. The visuals are very well done and fitting of the era. The game has an interesting story setup. Do you plan on developing this further?
Thank you! (*^▽^)/★*☆♪
Funny you ask, I did leave the story open-ended in case I ever wanted to make a full game. I guess it depends on how people like it.