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EelShepard

511
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A member registered Sep 17, 2020 · View creator page →

Creator of

Recent community posts

Nice game with a lot of different mechanics. I think it is cool that you only refill your snowball ammo when standing on snow tiles. I had trouble with the first level boss and quit after some tries. I think adding checkpoints would really help this game because the levels are quite large and lengthy.

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Hey, you beat the developer scores!  DX

Nice game. I think the sound aspect was well done. I especially liked the music.

Cool game! You nailed the theme on this one. There is a good variety of enemies, abilities, and levels here. A couple issues I had was that projectile attacks lacked proper feedback and navigating the levels is difficult at times.

Cool game! This is definitely on theme, and I dig the Christmas music. Also, it is interesting that you made a 3D game in a 2D engine.

Good job! This game is fun and challenging. Adding sound effects would really enhance this game a lot.

This is a fun"AllWaysUp" type game with an eerie PSX atmosphere. Good job on the visuals. I really like the range on the grapple hook and scale of the world. I ended up bailing at the manta ray section.

Great entry to the jam! I liked the music and visuals. The visuals look like a blend of Jet Grind Radio and Lucid Dream Emulator. It is also cool that you included split-screen. My only gripe is that controls are a bit wonky. 

Good job on this game. The visuals are very well done and fitting of the era. The game has an interesting story setup. Do you plan on developing this further?

Fun game! I love the one-liners and the homage to Evil Dead.

I took up the challenge of trying to beat this game and made it to the 2:00 minute mark. The game starts becoming very challenging around this point. I can't imagine how fast it gets below the 1:00 minute mark. Nice, game.

This platformer is pretty challenging. Good job on the level design.

I like the pleasant music and the fact that you can add some percussion to the track with the rocket launcher. The game also sneaks up on you and becomes very difficult. Good game overall.

Thanks for playing! You discovered a very clever way to cheese the boss :D

Thanks for playing the game and sharing your experience. We came up with the narrative and gameplay concepts in the early phase of development as a team. The narrative concept was inspired by real life Arctic exploration expeditions from the early 1900s. The gameplay concepts were inspired by horror games like Alien Isolation & Amnesia.

Good game! Excellent story and presentation. The lore which is a mix of sci-fi and supernatural elements is pretty interesting. Also, the artwork on display is nice and interesting. I felt that the game was a bit lacking in the horror elements. Overall, this is a solid entry to the jam!

Nice game! I like the story presentation and clever usage of sound to amplify the horror. Having to hunt for the source of sounds in the dark definitely made the game a bit unsettling. At times, the character felt a little slow and it was too dark. Overall, good entry to the jam!

Nice game! I like the story setup, and visual style. The shooting mechanics are a nice addition, but the felt a bit unnecessary. Overall, this is a good entry to the jam!

Nice game! Great presentation in both the visual and audio aspects. I liked how you played with the lighting to really add to the creepy vibe of the game. I am not sure if I achieved the intended ending of the game. I was running from the spooky girl, I went through some big doors, then I ran into an unavoidable enemy that was walking towards me. Overall, this is a good entry to the jam.

Thanks for playing! I am glad that you enjoyed the game. I can give you a hint on the whereabouts of the endeavor captain if needed.

Nice game! The dingy PSX visuals, and the creepy voice really helps sell the eerie vibe. I felt the loud jump scares were unnecessary, but otherwise I enjoyed the experience.

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Cool game! I really like the creative visuals and creepy vibe on display here. Visually, I like the vibrant colors and mixing of 2D+3D environments. A small technical problem I noticed is that the TV text appears to be missing. I assume you are using Godot and may have forgot to include .txt files in the web export settings.

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Nice game! The narrative and horror mood are well done. You also checked all of the boxes for the theme. My only critique is that the gameplay is lacking diversity. Perhaps the final sequence could have been a boss battle. Overall, this is short and sweet entry to the jam.

Good game! I like the visual presentation and world building here. The gameplay could use some fine tuning, because it feels difficult and unbalanced. Overall, this is a good entry to the jam!

Nice game! I like the story and presentation. The psychological horror aspects of the game are done well. Also, I like the branching narrative choices that are included. Not sure if I made the right choices in game. The game ended for me soon after noticing that my toe was missing. Overall, this is a good entry to the jam.

Hi artur_122,

I am a programmer who is interested in joining this jam. here is my portfolio: https://eelshep.itch.io/
I am currently trying to form a team with some 3D artist.
We could definitely use a sound designer. Let me know if you are interested.

Hi astur3,

I am a programmer who is interested in joining this jam. here is my portfolio: https://eelshep.itch.io/
I am currently trying to form a team with some 3D artist.
We could definitely use an experienced composer. Let me know if you are interested.

Yes, that is my game engine of choice. Now we just need an artist to round out the team.

My main skillset is programming, and I am currently trying to form a team. A Game Designer / Composer would be a huge plus.

This is a beautiful and relaxing game. I enjoy the music and the sprite work a lot. It just feels like it is missing SFX. I was unable to finish it. I acquired the grappling hook / vine and wasn't sure how to use it to progress. Overall, this is a great entry!

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Thanks for the awesome robot sprites!

I used it in my entry to LOWREZJAM 2025

Link:Dual Process by EelShep, SimplyCuriosity, Johnny G, Rojatzo, StuMonster, roadhaus

What is your discord name?

Nice, relaxing game with a great atmosphere. I enjoyed exploring and analyzing the rocks while listening to the chill music. The notes left by other travelers felt realistic and made the game feel less lonely.

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Cool game! I really like the zero-gravity physics mechanics used to navigate. The environments also looked good. I did misunderstand the locked tether mechanic until I got the final wind tunnel you have to scale. It was a bit annoying having to maneuver some of the physics objects around the map, although that is probably intentional. Overall, I really enjoyed this one.

Hello, 

Our team is currently looking to collaborate with pixel artists and sound designers to contribute to our upcoming entry to LOWREZJAM. We just released a game that we'd love for you to check out as an example of our style and scope. Here's a link to our last game: https://eelshep.itch.io/only-one-flame

Nice game! The art style is very visually appealing. Also, the puzzle design and ricocheting mechanics are fun.

Nice game! The music, sfx, and vfx are well done. There is a good amount of room and enemy variety. The game is also challenging, as it took me 3-4 tries to beat. One improvement could be to have enemies get hit by environmental hazards (Spikes, arrows, etc.)

Nice game! It is like mini golf/pool mixed with a vehicle delivery game. It is funny that you often need to bank the car off the buildings to reach your destination. One gripe is that it was a bit difficult to read the dialogue/narrative bits.

Nice jam entry! The 90s vibe and visuals are on point here. The music and sfx are also good. The gameplay could use some work. Also, when I died and returned to the menu, I couldn't activate any of the buttons.

Nice entry to the jam! The puzzles were quite challenging. One issue I noticed is that the sand placement/deletion cursor would disappear at certain times when they were needed. Also, including the ability to cycle through the available blocks would be useful. Other than that, the game was enjoyable.