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A jam submission

Chronomancer ContainmentView game page

A Chronomancer out of time
Submitted by youshen_dev — 2 hours, 59 minutes before the deadline
Rated by 11 people so far
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Chronomancer Containment's itch.io page

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Which path did you choose?

Fresh Build

How does your game bring our theme, OUT OF TIME, to life?
We utilized the idea of the player not belonging in this timeline, with him being a wizard in the present. Secondly using his time pendant, he can time jump between different eras of time. However he has a limited amount of time to be in each time jump location, so he still has to think fast.

What did you do to ensure accessibility of the game?
Export to web html for easy access on itch alongside windows downloadable exe version

If your teammates aren't on itch, note them below.
https://ecjz.itch.io/

Did you include the Indieformer or Patch Notes logo somewhere in your game?

No

If AI was used in your game, let us know how you used it.
Chatgpt was used only for bug fixing and diagnostics

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Comments

Submitted

I really liked it! The visual style is very nice, the music and the idea are very interesting. But in terms of complexity... It's definitely difficult. I also hung out occasionally, which made the fight even more hardcore. Otherwise, everything is cool <3

(1 edit)

We appreciate the feedback! Glad you've enjoyed the music too
Perhaps we'll add a difficulty setting in the future haha xD

Submitted

Cool game, it felt very polished and kept me playing to the end!

In the dialogue, with the font you're using, symbols like ' and - just show up as boxes, making some parts hard to read.

(+1)

Thanks for trying out the game!
Yea...the ' and - don't appear for some reason D:
We'll do our best to figure something that works in the future. Thanks for the feedback!

Submitted

The game is pretty fun and charming! The time-shifting mechanics are really interesting, yet I hope they can get more use when in the gam, but more on that later. Graphics are super nice. Huge shout out for the final boss design, I really like how hilarious yet menacing at the same time. The final boss fight is really tense, but sadly, it ends in a white screen without much closure. Would want to know how the story plays out.

Other things I like:

  • Nice variation of spells, each with its own uses. I mainly use lighting/freeze to cheese enemies that can't get to me. Don't judge :P
  • In-game tutorials. I'd argue in-game tutorials are the best form of tutorials
  • Nice music choices, final boss music is really fitting

Suggestions:

  • Controls are really difficult to get your head around. Both require looking at the UI, which is hard to pull off during battle. I'll suggest using more buttons, like number keys and others, to perform these actions
  • There should be some visual effect indicating damage for both the player character and the enemies. Such feedback would make the game feel a lot nicer and reduce some frustrations
  • Time-travelling uses are really limited other than going through obstacles. Given how long the animation is currently, pairing with the boss follows you into the other time, you couldn't realistically time-travel during those moments, and it pains me to see the main gimmick not getting used in the final battle. Not to mention that you risk going directly onto hazardous times if you are travelling back to the present, negating the health collected/benifits of avoiding obstacles

Anyway, this is a really nice entry, and I would like to see how it could carry one. Well done!

(2 edits)

Thanks for the feedback! Glad you've enjoyed the OSTs too!
Yep, the time-jump has a lot of potential for more in-game usage.
Seems like the boss fight does bring complexities to the time-jump mechanic. We'll work on the animation time in the future to a more reasonable period for both new & experienced players haha. Our initial thought was for players to freeze the boss and time-jump to gain health, but I can see how that'll be a bit complex LOL :D



Submitted(+1)

Fun game. I liked the different abilities and like the past/future part


If you would like, please try out my game too!

Developer

Thanks for trying out our game! We really appreciate it

Your game is very nice with the graphics and sound design. If I could add something I would suggest trying to implement coyote jumping and jump timers, both of these details will greatly elevate the gameplay of any platformer and improve the overall experience. 

Submitted

Super fun!! Swapping between the present and past was a really interesting mechanic. I love the art style, especially the UI. It has so much character! 

Thank you!

Submitted

Great Game!
Screen went white when I beat the boss but otherwise flawless

(1 edit)

Glad you've enjoyed! 
About the white screen, we believe it's a browser-only issue (needa update in future)
But that's fine, you've beaten the boss! Congrats!