Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The game is pretty fun and charming! The time-shifting mechanics are really interesting, yet I hope they can get more use when in the gam, but more on that later. Graphics are super nice. Huge shout out for the final boss design, I really like how hilarious yet menacing at the same time. The final boss fight is really tense, but sadly, it ends in a white screen without much closure. Would want to know how the story plays out.

Other things I like:

  • Nice variation of spells, each with its own uses. I mainly use lighting/freeze to cheese enemies that can't get to me. Don't judge :P
  • In-game tutorials. I'd argue in-game tutorials are the best form of tutorials
  • Nice music choices, final boss music is really fitting

Suggestions:

  • Controls are really difficult to get your head around. Both require looking at the UI, which is hard to pull off during battle. I'll suggest using more buttons, like number keys and others, to perform these actions
  • There should be some visual effect indicating damage for both the player character and the enemies. Such feedback would make the game feel a lot nicer and reduce some frustrations
  • Time-travelling uses are really limited other than going through obstacles. Given how long the animation is currently, pairing with the boss follows you into the other time, you couldn't realistically time-travel during those moments, and it pains me to see the main gimmick not getting used in the final battle. Not to mention that you risk going directly onto hazardous times if you are travelling back to the present, negating the health collected/benifits of avoiding obstacles

Anyway, this is a really nice entry, and I would like to see how it could carry one. Well done!

(2 edits)

Thanks for the feedback! Glad you've enjoyed the OSTs too!
Yep, the time-jump has a lot of potential for more in-game usage.
Seems like the boss fight does bring complexities to the time-jump mechanic. We'll work on the animation time in the future to a more reasonable period for both new & experienced players haha. Our initial thought was for players to freeze the boss and time-jump to gain health, but I can see how that'll be a bit complex LOL :D