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(+2)

Gonna double up on what CCinoWrath said below - offset and scroll speed settings would be massively appreciated for dealing with some of the more complex/compact strings of notes. I also felt like none of my notes had any impact - the song was unphased whether I flawlessly hit a combo of 50 notes or sat there doing nothing. Lastly I was kind of hoping for some twist to the basic rhythm game "hit the note" gameplay, something that made it feel more touhou, like dodging enemies to the beat (ex:Yoiyami Dancers).

The pixel art is well made and I like the concept -  a Touhou rhythm game is a great idea and I hope gets more fleshed out!

Thanks for the comments! (and sorry for taking so long to respond lol) Yeah we planned for a few gameplay changes but it would've taken too much time. Also I think it's valid to want offset and scroll speed settings but we honestly barely pushed through the finish line haha. Turns out making a rhythm game is very very difficult.
Also yeah I completely forgor about muting the music whenever you fail, my bad