Disclaimer: I will not focus on Art or grammar, unless the latter would make the deck too difficult to understand.
Longlong here for the Perfect Draw!-shoutout to Yusei.
Backstory-wise, I actually appreciate the small detail of working in "Another man's trash, is another's treasure". It's a small thing, but these can really make a character, and works out to tie together the character's worldview. The deck is actually also really well presented, and it's really smooth to get an impression of how it works and what you're supposed to do - and it's also actually quite threatening to boot. I'd actually really love to run this deck!
For other thoughts... I'd have to say giving a bit more info to work with on Sheribomb and so on would be good for this character, as someone who just has this doc to go with? The document definitely still has room for expanding even lightly on what the group does, how it operates, and so on. I also found myself musing it might have been neat to have either another Power Card Move, or a Simple Card Move or two, that actually uses the Junk Tokens for its effect? For example, the equal destruction effect tund to work with Junk Tokens in a {Teamwork} pool. Granted, the Plans to Win do this well, but I get the impression with Scrapyard Chimera in particular that you're probably going to end up with a lot more Junk Tokens than you honestly know what to do with.
I would also like to ask a minor rules-clarification on Junk Protector, however. Is the effect meant to be for each Token individually? So effectively, if that card is in play, every Junk Token needs to be destroyed twice?
Either way, good job!