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Mateoboio

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A member registered Apr 18, 2025 · View creator page →

Creator of

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Howdy howdy! I really wanted to add more about her gang but I didn't due to wanting to make sure I was keeping it within the 2 page minimum (which I probably still could've done if I added it but oh well) so I decided since this is just a submission thing I'd leave it open so people who use it can do what they want with it but in my game they were a bunch of people from where she came from that kinda got together and made a sort of group/family to make allow for people to feel like they could be themselves, etc. As for the deck, you are right that depending on how things go you can end up getting more junk tokens than necessary so there should be another card that uses them however that was slightly intentional because it's supposed to give a bunch of ammunition to Junk Titan since he can sacrifice 3 tokens every turn. Finally, for Junk Protector, I made him before having the Booster Pack (I think it was made before it was released but I could be wrong) so if I made him now it would read "All Junk Tokens gain {Resilience} [1]". Just a tech card in case the opponent has ways of destroying your items. 

Either way, I'm glad you liked it :)

Howdy howdy! I do agree that the Hall of Heavenly Kings needed that clause. In fact, I forgot to put that there lol. I've used this deck multiple times (1 in campaign, others because people wanted to fight it) and the intention was it couldn't be used to double up on the plan to win. the supreme plan to win was also intended to always be used as the last one. I just forgot to add those things which is 100% my bad. As for not liking Supreme, that's completely fair and understandable. The last thing I wanted to talk about was the Spiritual Soldiers card. I wanted them to be destroyed for a few reasons. The first is the deck already has the ability to fire out normals left and right and I didn't want it to be able to make even more. The other reason is a lot of, if not all of the power card moves are based after the emperor's deck from Legends of Runeterra. Spiritual Soldiers is basically a complete 1 to 1 of one of the cards there. But yeah, I appreciate you actually taking the time to look through the deck and give feedback. I'm happy you didn't hate it lol. Thank you :)

Gotcha :)

No problem! That would explain it than lol.

That would definitely work! Like I said though, it's still a cool deck :)

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This makes way more sense now. I basically looked at every submission today so about halfway through I started just looking at the decks and stuff so I didn't realize this was supposed to be an end game/late game boss encounter which makes this more understandable lol. Thank you for clearing it up. (bumped up the rating by 1)

alright I understand a bit better now lol thank you.

Awesome deck. there's a little bit of weird ruling with how NPC decks work and the two plans to win but that's very easily manageable and isn't a big deal. Aside from that, the decks is solid and looks fun to use/fight against. Good job :) 

I like this take on an NPC self mill deck. It's really cool :)

A simple, neat, and fun NPC deck. Nice! :)

Cool deck idea plus momentum duel rules are awesome and I like that. Not the biggest fan of all of the strong warriors being used and dragon variants but with how they work with the deck, it's cool. Good job :)

Pretty neat deck. Cool! :)

Based deck idea. Great job. :)

I really like this deck. The only thing I see is the duels with it look like they'll probably end very quickly lol. Good job though. :)

I like the deck however I feel like the alt win condition might be a little difficult to do since you'll usually only have the first one out first while the power card moves don't have too many ways to sacrifice themselves. That being said, the second one is really cool. I like it :)

Cool deck idea. I enjoy the idea of making things like clue tokens and stuff in a duel. Good job :)

A nice simple deck with a neat gimmick. I like it. :)

Really cool deck. I like when there's special things happening in duels outside of the normal mechanics. Great job! :)

That was a lot to read but honestly I think it's really funny lol. If I was a player, I would have a blast with this. Good job :)

A nice and simple deck though I feel like it could've used one more card with a {Use} effect personally. Good job though :)

The deck itself is neat but from what I'm seeing, there's no way to actually spend or use bullets. You just kinda gain them unless I'm overlooking something. Cool deck though, especially with the coin gimmick :)

I'm gonna be real, I think this is a super cool idea. An NPC that basically adds a stage hazard is really unique and cool. Absolutely use this. Great job :)

A little too much going on for my smooth brain but that could just be me looking back at the rainhawks card pool lol. I do like outside of deck card pools like in Runeterra with celestials though. I think it's a neat deck. I get the point and gimmick, I would just have to sit down and look through it ahead of time if I was running it. If I was playing against it, it's not an issue. Good job and cool deck :)

Nice, simple, and thematic deck with a neat mechanic/keyword attached to it. I like it. Good job. :)

Too complicated for me specifically (I'm not changing my rating for that though, I'm just smooth-brained lol). That being said, I think the idea and deck here is actually super cool as I'm a big fan of level up mechanics in card games. Genuinely, good job here. I couldn't run it but I could absolutely see myself having a blast playing against it.

WE LOVE DUNGEON DICE MONSTERS DICE DUNGEON IN THIS HOUSEHOLD!!! So far I do have to say this is the most unique deck I've seen on here by far. I also really really like the inclusion of an entirely new format. I think Magic Item might be a liiiiiiiiitle too strong but like, that can be overlooked to be honest. This gets 5 stars from me. Absolutely amazing job. :)

Cool deck and deck idea. I like decks that have gimmicks like asking questions to the opponent. With a good enough story beat and DM, this could be a really memorable NPC. :)

Really solid deck and honestly pretty funny. I like that they can just tie somebody to train tracks lol. As for the deck, It's cool. The second plan to win is also very funny and could allow for fun RP moments on top of ending the duel right than and there in most scenarios. Having a card that has both players become warriors isn't something I've seen done before but genuinely I think that's a really fun idea. Great job :)

I think this deck is awesome! I really like the Warped keyword, Vorpal Sword adds a fun little minigame mid duel, the Jabberwock is genuinely terrifying as a card, and the rest of the deck is able to keep you on your toes while not being too overly powerful. Rating 4 for now but I might come back and change it to 5. We'll see. Absolutely amazing job :)

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I think the idea is very cool. I rated it three for a specific reason though. Thematically, I think it's awesome and probably around a 4-5 since I really like the idea of using and sacrificing items to do stuff because it scratches that part of my brain and I just like seeing it. Mechanically, I feel like it's a bit rough since a lot of the way the deck works is via attacking directly and burn damage with pretty genuinely solid defenses (Since to destroy items in a clash you need to roll a 10+ instead of a 7+) which could be potentially seen as maybe a little oppressive and very easily end duels early which is a bit unfortunate (Though I still think it's cool). It could definitely work as a higher end/harder duel though like if it was a finale with a good amount of advantage tied to it. All in all, cool deck. Good job. :)

I may be a little biased because I've watched your series but I just.....

OMG do I love Rita lol. On top of that, seeing the deck now I can say it's actually really solid. I like that the main plan to win cycles between different colors and abilities so it can be tailored to specific matchups and situations. All in all, great deck. Good job! :)

I think the deck is solid and cool. All around, good job :)

Forgot to add that this NPC is intended for a much more difficult/end game duel. Something players should find hard to beat unless they have a very solid deck and strategy plus a few advancements.

Personally I think it's a cool idea but specifically one for a reoccurring NPC. I feel like the plans to win are cool but if it's an NPC that appears only once, the first power card move will be kind of hard to make work in my opinion. I rated it two stars but if it was a reoccurring NPC in a game I'd bump it up to a 3 or 4 honestly. Good job. :)