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Love this game. I would love if the enemy functions were also labeled like the player attacks were. I would also love the ability to pick which function I would attack with. Potentially, you could add a level up system where the player attacks get stronger? (i.e. attack function can have increased frequency or increased amplitude or shoot two functions simultaneously?) I also think that the charged attack is too strong since I was just able to spam it to clear everything. Also the dash button was broken for me. Other than that, it's an amazing game!

I like the idea! I agree that the charged attack might be a bit too strong, and the game could benefit from more attack variation. I think I'll implement an upgrade/level up system when I update the game. Thank you for playing and the feedback!